Player Matchup

Ne Zha
Ne Zha
Daslothman93
Ne Zha
Level 29
God Stats
11W - 14L
1,500 SR
Queue Stats
426W - 480L
1,765 Elo+
Party 2
Erlang Shen
Erlang Shen
MASTNDRWSUCK
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 14L
1,764 Elo+
Solo
Merlin
Merlin
MachineMaqpei
Merlin
Level 15
God Stats
6W - 4L
1,747 SR
Queue Stats
27W - 13L
1,751 Elo+
Solo
Jormungandr
Jormungandr
Robdog14087
Jormungandr
Level 25
God Stats
3W - 5L
1,586 SR
Queue Stats
83W - 100L
1,548 Elo+
Solo
Freya
Freya
notsmurf7225
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,816 Elo+
Party 2
Team Averages
Level 20
1,567 SR
1,729 Elo+

VS

Team Averages
Level 35
1,510 SR
1,759 Elo+
Ymir
Ymir
DjDonkeyFist
Ymir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 132L
1,544 Elo+
Party 1
Anubis
Anubis
Extinction8065
Anubis
Level 22
God Stats
1W - 3L
1,293 SR
Queue Stats
312W - 265L
1,757 Elo+
Solo
Ne Zha
Ne Zha
Guan Yu77746
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,901 Elo+
Party 1
Mulan
Mulan
Pilonidal-Pirate
Mulan
Level 28
God Stats
4W - 3L
1,756 SR
Queue Stats
146W - 101L
1,693 Elo+
Solo
Medusa
Medusa
Will Yeet On U
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 1 / 0
3,509
702
1,056
3,335
726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
MASTNDRWSUCK
Erlang Shen
4
0 / 2 / 1
3,015
603
2,693
4,166
1,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 1 / 0
2,650
530
400
668
139
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Robdog14087
Jormungandr
5
0 / 1 / 0
3,279
656
992
3,391
1,169
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 3 / 0
3,235
647
465
3,586
751
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,528
706
733
1,481
427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
4 / 0 / 0
4,461
892
2,873
3,003
1,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
5
0 / 1 / 2
3,281
656
1,228
2,555
660
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,875
775
2,605
2,525
1,892
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
3 / 0 / 2
3,917
783
2,499
1,688
313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
1
0
0
W
0
0
3
1.5
W
4
0
0
4
W
Ne Zha
0
1
2
1
L
Erlang Shen
MASTNDRWSUCK
Erlang Shen
0
2
1
0.25
L
0
1
0
0
W
1
0
0
1
L
Jormungandr
Robdog14087
Jormungandr
0
1
0
0
W
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,606
Damage
9,938
15,146
Taken
11,252
4,665
Mitigated
4,393
5,090
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,056
407
0
1,600
3,335
726
0
993
2,342
0
14,299
W
733
241
0
711
1,481
427
0
0
1,481
10,499
0
W
2,873
615
0
1,642
3,003
1,101
0
400
2,603
17,256
0
W
Ne Zha
1,228
152
0
944
2,555
660
0
389
2,166
0
8,305
L
Erlang Shen
MASTNDRWSUCK
Erlang Shen
2,693
1,407
99
1,533
4,166
1,880
0
1,700
2,466
0
8,337
L
400
74
0
125
668
139
0
416
252
2,483
0
W
2,605
830
0
1,706
2,525
1,892
0
992
1,533
0
15,224
L
Jormungandr
Robdog14087
Jormungandr
992
656
0
600
3,391
1,169
0
120
3,271
8,877
0
W
2,499
1,494
0
951
1,688
313
0
76
1,612
0
15,611
L
465
259
0
1,133
3,586
751
0
377
3,209
8,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,688
Gold Earned
19,062
76
Minions Killed
119
0
Camps Cleared
0
429,746
Distance Traveled
504,915
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,509
702
34
7
0
97,523
0
W
Ymir
3,528
706
20
4
0
100,942
2
W
Anubis
4,461
892
35
7
0
90,822
2
W
Ne Zha
3,281
656
13
3
0
110,264
2
L
Erlang Shen
3,015
603
4
1
0
105,032
2
L
Merlin
2,650
530
0
0
0
34,622
1
W
Mulan
3,875
775
24
5
0
104,738
2
L
Jormungandr
3,279
656
15
3
0
99,159
2
W
Medusa
3,917
783
27
5
0
98,149
1
L
Freya
3,235
647
23
5
0
93,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role