Player Matchup

Hera
Hera
 
Hera
Level 8
God Stats
4W - 7L
1,391 SR
Queue Stats
128W - 119L
1,487 Elo+
Solo
Neith
Neith
 
Neith
Level 6
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo
Cupid
Cupid
C4bALL0f1eStER0
Cupid
Level 15
God Stats
1W - 3L
1,590 SR
Queue Stats
216W - 173L
1,427 Elo+
Solo
Xbalanque
Xbalanque
Underclxss
Xbalanque
Level 29
God Stats
2W - 0L
1,386 SR
Queue Stats
11W - 8L
1,503 Elo+
Solo
Arachne
Arachne
fhsprates
Arachne
Level 29
God Stats
5W - 4L
1,690 SR
Queue Stats
7W - 10L
1,518 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,467 Elo+

VS

Team Averages
Level 19
1,519 SR
1,481 Elo+
Mulan
Mulan
CrimsonJesk
Mulan
Level 11
God Stats
2W - 2L
1,615 SR
Queue Stats
7W - 10L
1,508 Elo+
Solo
Da Ji
Da Ji
MustardGraph009
Da Ji
Level 18
God Stats
18W - 21L
1,373 SR
Queue Stats
49W - 54L
1,251 Elo+
Solo
Artemis
Artemis
NothiinToDoHere
Artemis
Level 17
God Stats
80W - 71L
1,433 SR
Queue Stats
92W - 90L
1,407 Elo+
Solo
Fenrir
Fenrir
croking-smack
Fenrir
Level 24
God Stats
111W - 103L
1,487 SR
Queue Stats
385W - 376L
1,472 Elo+
Solo
Yemoja
Yemoja
mat290690
Yemoja
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 4 / 24
14,054
1,081
11,052
15,327
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
20
10 / 7 / 25
14,973
1,152
22,457
16,411
7,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 23
14,599
1,123
15,949
15,718
6,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Underclxss
Xbalanque
20
11 / 5 / 24
15,451
1,189
34,043
18,979
8,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fhsprates
Arachne
20
20 / 4 / 18
17,765
1,367
35,219
23,090
12,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 8
13,176
1,014
10,658
30,434
22,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 10 / 12
14,058
1,081
14,170
26,261
12,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 8 / 13
13,232
1,018
23,271
17,453
7,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 11 / 11
14,549
1,119
17,645
26,843
15,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
mat290690
Yemoja
20
2 / 11 / 13
13,028
1,002
17,472
27,988
36,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
82
54
Kills
25
25
Deaths
54
114
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
24
4.5
W
Neith
 
Neith
10
7
25
3.21
W
7
5
23
3.7
L
4
14
8
0.57
L
7
10
12
1.3
L
3
8
13
1.19
W
Xbalanque
Underclxss
Xbalanque
11
5
24
4.6
L
9
11
11
1.32
W
Arachne
fhsprates
Arachne
20
4
18
7.25
L
Yemoja
mat290690
Yemoja
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,720
Damage
83,216
89,525
Taken
128,979
40,719
Mitigated
95,448
21,080
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,052
2,454
0
1,541
15,327
6,085
0
4,162
11,165
30,926
0
W
Neith
 
Neith
22,457
10,236
0
3,172
16,411
7,138
0
4,590
11,821
0
35,226
W
15,949
11,572
1,561
5,185
15,718
6,709
0
3,061
12,657
0
35,015
L
10,658
2,034
0
852
30,434
22,475
0
3,201
27,233
728
35,802
L
14,170
3,701
0
0
26,261
12,811
0
3,047
23,214
0
31,694
L
23,271
9,057
243
546
17,453
7,699
0
1,031
16,422
0
51,670
W
Xbalanque
Underclxss
Xbalanque
34,043
19,339
0
4,834
18,979
8,025
0
2,746
16,233
0
63,320
L
17,645
6,869
0
2,633
26,843
15,691
0
1,357
25,486
0
30,632
W
Arachne
fhsprates
Arachne
35,219
24,316
0
4,787
23,090
12,762
0
3,057
20,033
0
56,009
L
Yemoja
mat290690
Yemoja
17,472
1,426
1,135
240
27,988
36,772
0
2,416
25,572
45,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,842
Gold Earned
68,043
219
Minions Killed
211
9
Camps Cleared
6
1,152,749
Distance Traveled
1,069,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,054
1,081
53
4
0
221,657
0
W
Neith
14,973
1,152
33
3
0
204,683
0
W
Cupid
14,599
1,123
41
3
3
201,298
2
L
Mulan
13,176
1,014
49
4
1
224,273
0
L
Da Ji
14,058
1,081
20
2
1
194,858
1
L
Artemis
13,232
1,018
60
5
0
207,267
0
W
Xbalanque
15,451
1,189
64
5
2
219,517
0
L
Fenrir
14,549
1,119
28
2
3
215,834
0
W
Arachne
17,765
1,367
28
2
4
305,594
0
L
Yemoja
13,028
1,002
54
4
1
227,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role