Player Matchup

Mulan
Mulan
GhostArcher12
Mulan
Level 105
God Stats
10W - 8L
1,606 SR
Queue Stats
92W - 103L
1,421 Elo+
Solo
Chiron
Chiron
IronStrongHD
Chiron
Level 69
God Stats
34W - 44L
1,419 SR
Queue Stats
82W - 113L
1,393 Elo+
Solo
Zeus
Zeus
Quinners
Zeus
Level 114
God Stats
14W - 10L
1,668 SR
Queue Stats
187W - 211L
1,440 Elo+
Solo
Team Averages
Level 96
1,564 SR
1,418 Elo+

VS

Team Averages
Level 52
1,472 SR
1,337 Elo+
Merlin
Merlin
Czarr
Merlin
Level 47
God Stats
4W - 7L
1,416 SR
Queue Stats
157W - 176L
1,482 Elo+
Solo
Hercules
Hercules
MERDAGNO
Hercules
Level 63
God Stats
20W - 12L
1,500 SR
Queue Stats
126W - 119L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
NIkkarac
Heimdallr
Level 47
God Stats
9W - 1L
1,500 SR
Queue Stats
153W - 157L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
12,000
545
14,926
18,266
8,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
15
5 / 5 / 7
14,025
638
14,142
17,771
7,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
7 / 6 / 3
13,974
635
25,265
12,521
5,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Czarr
Merlin
15
4 / 5 / 10
13,583
617
11,529
15,666
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MERDAGNO
Hercules
17
9 / 3 / 10
15,304
696
16,921
29,945
40,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
NIkkarac
Heimdallr
16
6 / 5 / 10
15,072
685
12,569
19,663
12,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
19
19
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Czarr
Merlin
4
5
10
1.8
L
1
8
4
0.38
L
Chiron
5
5
7
1.7
W
Hercules
MERDAGNO
Hercules
9
3
10
4.67
W
Heimdallr
NIkkarac
Heimdallr
6
5
10
2.2
L
Zeus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
41,019
48,558
Taken
65,274
20,690
Mitigated
58,443
9,646
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Czarr
Merlin
11,529
334
0
2,224
15,666
6,043
381
6,985
8,681
75,551
0
L
14,926
2,964
438
2,511
18,266
8,227
899
4,138
14,124
0
48,277
L
Chiron
14,142
6,295
610
5,619
17,771
7,450
1,527
5,965
11,632
0
53,727
W
Hercules
MERDAGNO
Hercules
16,921
3,305
0
17,892
29,945
40,297
2,062
9,916
20,029
1,804
43,959
W
Heimdallr
NIkkarac
Heimdallr
12,569
5,058
0
6,401
19,663
12,103
1,323
8,618
11,045
0
80,083
L
Zeus
25,265
1,456
0
468
12,521
5,013
1,012
3,064
9,457
71,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
43,959
253
Minions Killed
261
0
Camps Cleared
0
1,155,804
Distance Traveled
1,157,827
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,583
617
101
5
0
342,144
1
L
Mulan
12,000
545
61
3
0
401,639
8
L
Chiron
14,025
638
84
4
0
418,505
3
W
Hercules
15,304
696
57
3
0
453,488
4
W
Heimdallr
15,072
685
103
5
0
362,195
5
L
Zeus
13,974
635
108
5
0
335,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role