Player Matchup

Ymir
Ymir
Danklok09
Ymir
Level 107
God Stats
7W - 3L
1,159 SR
Queue Stats
56W - 61L
1,389 Elo+
Party 1
Anhur
Anhur
Dżdżokutanica
Anhur
Level 6
God Stats
1W - 0L
1,921 SR
Queue Stats
9W - 1L
1,843 Elo+
Party 1
Ra
Ra
Kursatxxx
Ra
Level 28
God Stats
1W - 1L
1,510 SR
Queue Stats
37W - 19L
1,648 Elo+
Solo
Rama
Rama
PodajMiKrzanu
Rama
Level 26
God Stats
1W - 0L
1,747 SR
Queue Stats
13W - 2L
1,870 Elo+
Party 1
Ullr
Ullr
Szlampucera
Ullr
Level 14
God Stats
7W - 0L
2,077 SR
Queue Stats
16W - 2L
1,919 Elo+
Party 1
Team Averages
Level 36
1,683 SR
1,734 Elo+

VS

Team Averages
Level 24
1,551 SR
1,701 Elo+
Apollo
Apollo
DeltaZer00
Apollo
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,673 Elo+
Solo
Khepri
Khepri
Gaselli
Khepri
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
29W - 22L
1,671 Elo+
Solo
Chaac
Chaac
Hippertrex
Chaac
Level 28
God Stats
2W - 1L
1,746 SR
Queue Stats
2W - 7L
1,680 Elo+
Solo
Skadi
Skadi
Hukko
Skadi
Level 17
God Stats
2W - 1L
1,799 SR
Queue Stats
48W - 10L
1,852 Elo+
Solo
Janus
Janus
Notyourlane
Janus
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
137W - 142L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 1 / 0
3,737
747
959
2,033
786
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 3
3,499
700
1,444
2,207
391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,655
731
2,512
2,362
760
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
3 / 0 / 2
4,074
815
2,257
2,882
684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 1
4,177
835
1,114
2,060
481
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DeltaZer00
Apollo
5
1 / 2 / 0
3,304
661
1,135
1,998
551
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Gaselli
Khepri
5
1 / 1 / 0
3,255
651
1,635
3,234
1,822
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
4
1 / 3 / 0
3,137
627
1,576
4,209
1,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Hukko
Skadi
2
0 / 1 / 0
2,673
535
831
1,128
115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 1
2,962
592
679
1,997
457
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
0
1
L
Apollo
DeltaZer00
Apollo
1
2
0
0.5
W
0
1
3
1.5
L
Khepri
Gaselli
Khepri
1
1
0
1
L
Chaac
1
3
0
0.33
L
Skadi
Hukko
Skadi
0
1
0
0
W
0
1
0
0
L
0
0
1
0.5
W
3
0
2
4
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,286
Damage
5,856
11,544
Taken
12,566
3,102
Mitigated
4,246
4,263
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
959
205
0
480
2,033
786
33
0
2,033
11,074
0
L
Apollo
DeltaZer00
Apollo
1,135
802
0
350
1,998
551
0
959
1,039
0
7,458
W
1,444
1,039
0
767
2,207
391
0
0
2,207
0
10,760
L
Khepri
Gaselli
Khepri
1,635
453
0
1,681
3,234
1,822
0
1,504
1,730
12,596
0
L
Chaac
1,576
650
0
1,332
4,209
1,301
0
147
4,062
0
7,857
L
Skadi
Hukko
Skadi
831
476
0
375
1,128
115
0
0
1,128
0
3,519
W
2,512
570
0
1,158
2,362
760
0
1,433
929
18,554
0
L
679
250
0
703
1,997
457
0
861
1,136
6,052
0
W
2,257
2,108
0
1,358
2,882
684
0
881
2,001
0
12,393
W
1,114
406
0
500
2,060
481
0
0
2,060
0
15,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
15,331
138
Minions Killed
66
0
Camps Cleared
0
487,508
Distance Traveled
354,855
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,737
747
23
5
0
104,963
1
L
Apollo
3,304
661
14
3
0
66,882
2
W
Anhur
3,499
700
28
6
0
109,167
3
L
Khepri
3,255
651
20
4
0
92,534
1
L
Chaac
3,137
627
15
3
0
103,003
0
L
Skadi
2,673
535
3
1
0
32,333
1
W
Ra
3,655
731
32
6
0
87,335
0
L
Janus
2,962
592
14
3
0
60,103
0
W
Rama
4,074
815
28
6
0
98,690
0
W
Ullr
4,177
835
27
5
0
87,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role