Player Matchup

Rama
Rama
Aeipathy
Rama
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,834 Elo+
Party 1
Hercules
Hercules
AvelineCR
Hercules
Level 120
God Stats
4W - 1L
1,292 SR
Queue Stats
58W - 60L
1,481 Elo+
Solo
Ra
Ra
MrMcowy
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,834 Elo+
Party 1
Team Averages
Level 112
1,431 SR
1,716 Elo+

VS

Team Averages
Level 34
1,676 SR
1,637 Elo+
Tyr
Tyr
BornSinna
Tyr
Level 70
God Stats
10W - 3L
2,027 SR
Queue Stats
73W - 24L
1,802 Elo+
Party 2
Bacchus
Bacchus
GingaPowda
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 17L
1,842 Elo+
Party 2
Thor
Thor
Unk1lleD
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
11 / 3 / 5
10,133
921
12,350
6,840
2,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
AvelineCR
Hercules
10
2 / 2 / 13
8,530
775
6,815
10,455
9,014
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 3 / 9
8,754
796
6,001
6,338
2,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
8,576
780
9,098
10,856
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
GingaPowda
Bacchus
8
1 / 7 / 6
7,314
665
6,752
9,699
5,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 6 / 5
7,391
672
4,338
10,932
3,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
8
8
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
11
3
5
4.5
W
Hercules
AvelineCR
Hercules
2
2
13
4.25
L
6
4
2
1.75
L
Bacchus
GingaPowda
Bacchus
1
7
6
0.57
W
4
3
9
2.83
L
Thor
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
20,188
23,633
Taken
31,487
13,569
Mitigated
15,402
6,644
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,350
10,194
0
475
6,840
2,204
1,976
2,345
4,495
0
36,068
W
Hercules
AvelineCR
Hercules
6,815
2,133
0
2,866
10,455
9,014
519
1,906
8,549
0
17,632
L
9,098
1,834
0
2,012
10,856
6,143
0
2,183
8,673
0
27,660
L
Bacchus
GingaPowda
Bacchus
6,752
457
675
711
9,699
5,466
0
2,398
7,301
16,214
0
W
6,001
608
1,331
1,972
6,338
2,351
72
2,517
3,821
25,689
0
L
Thor
4,338
1,253
0
0
10,932
3,793
0
1,500
9,432
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
23,281
121
Minions Killed
88
0
Camps Cleared
0
593,892
Distance Traveled
666,676
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,133
921
49
4
0
185,833
1
W
Hercules
8,530
775
31
3
0
197,982
1
L
Tyr
8,576
780
38
3
0
240,354
1
L
Bacchus
7,314
665
16
1
0
201,462
2
W
Ra
8,754
796
41
4
0
210,077
1
L
Thor
7,391
672
34
3
0
224,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role