Player Matchup

Merlin
Merlin
Cout Edimar
Merlin
Level 26
God Stats
30W - 29L
1,427 SR
Queue Stats
644W - 688L
1,271 Elo+
Solo
Heimdallr
Heimdallr
NcCk CHRONIC707
Heimdallr
Level 105
God Stats
10W - 16L
1,237 SR
Queue Stats
67W - 96L
1,274 Elo+
Party 1
Mulan
Mulan
kingkill5176
Mulan
Level 58
God Stats
17W - 29L
1,097 SR
Queue Stats
52W - 74L
1,296 Elo+
Party 1
Team Averages
Level 63
1,254 SR
1,280 Elo+

VS

Team Averages
Level 41
1,369 SR
1,316 Elo+
Agni
Agni
DetectiveMuffin3
Agni
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 63L
1,309 Elo+
Solo
Anhur
Anhur
SheeRDesolatioN
Anhur
Level 17
God Stats
0W - 3L
1,223 SR
Queue Stats
133W - 158L
1,295 Elo+
Party 2
Achilles
Achilles
hockey006
Achilles
Level 61
God Stats
40W - 44L
1,384 SR
Queue Stats
272W - 299L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 10 / 5
11,937
597
11,617
13,829
3,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
NcCk CHRONIC707
Heimdallr
14
5 / 13 / 12
14,174
709
16,137
16,237
4,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 4 / 3
16,086
804
22,865
26,652
28,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 8
13,501
675
11,593
15,418
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 11
13,401
670
7,233
19,615
6,268
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
hockey006
Achilles
16
17 / 5 / 4
15,210
761
24,791
28,148
24,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
20
Kills
27
27
Deaths
20
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
10
5
0.45
L
6
9
8
1.11
W
Heimdallr
NcCk CHRONIC707
Heimdallr
5
13
12
0.85
L
4
6
11
1.58
L
Achilles
hockey006
Achilles
17
5
4
3.8
W
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
43,617
56,718
Taken
63,181
37,093
Mitigated
36,148
13,685
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,617
490
366
1,327
13,829
3,193
204
1,794
12,035
43,607
0
L
11,593
2,130
182
974
15,418
4,939
158
2,530
12,888
34,092
0
W
Heimdallr
NcCk CHRONIC707
Heimdallr
16,137
5,023
0
491
16,237
4,977
1,089
3,203
13,034
0
32,020
L
7,233
5,591
624
6,490
19,615
6,268
21
4,581
15,034
0
36,012
L
Achilles
hockey006
Achilles
24,791
8,005
359
9,661
28,148
24,941
206
4,855
23,293
0
61,620
W
22,865
4,158
876
10,625
26,652
28,923
571
6,612
20,040
0
64,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
42,112
178
Minions Killed
171
0
Camps Cleared
0
924,985
Distance Traveled
1,068,874
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,937
597
72
4
0
295,848
1
L
Agni
13,501
675
74
4
0
282,382
0
W
Heimdallr
14,174
709
20
1
0
288,543
0
L
Anhur
13,401
670
50
3
0
337,516
2
L
Achilles
15,210
761
47
2
0
448,976
5
W
Mulan
16,086
804
86
4
0
340,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role