Player Matchup

Mulan
Mulan
 
Mulan
Level 15
God Stats
4W - 2L
1,755 SR
Queue Stats
29W - 37L
1,249 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 2L
1,368 SR
Queue Stats
35W - 50L
1,233 Elo+
Solo
Thor
Thor
dvfferraxo
Thor
Level 27
God Stats
8W - 16L
1,116 SR
Queue Stats
85W - 123L
1,186 Elo+
Solo
Team Averages
Level 23
1,413 SR
1,223 Elo+

VS

Team Averages
Level 21
1,514 SR
1,305 Elo+
Da Ji
Da Ji
Lorix6209
Da Ji
Level 29
God Stats
7W - 4L
1,353 SR
Queue Stats
38W - 62L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
RaspingVoyage70
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,136 Elo+
Solo
Ganesha
Ganesha
didi1885
Ganesha
Level 28
God Stats
12W - 7L
1,691 SR
Queue Stats
19W - 13L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 17 / 4
14,711
545
12,837
30,782
20,020
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
 
Kukulkan
18
7 / 8 / 6
17,250
639
21,345
29,250
39,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 11 / 5
16,427
608
12,663
24,164
8,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lorix6209
Da Ji
19
28 / 7 / 5
20,138
746
41,299
23,260
12,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
RaspingVoyage70
Sun Wukong
17
7 / 2 / 21
17,487
648
16,146
19,835
20,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
didi1885
Ganesha
16
0 / 8 / 28
15,905
589
11,926
24,968
24,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
14
Kills
35
36
Deaths
17
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
17
4
0.24
L
Kukulkan
 
Kukulkan
7
8
6
1.25
W
Da Ji
Lorix6209
Da Ji
28
7
5
4.36
W
Sun Wukong
RaspingVoyage70
Sun Wukong
7
2
21
8.75
W
Ganesha
didi1885
Ganesha
0
8
28
1.75
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
69,371
84,196
Taken
68,063
68,630
Mitigated
57,494
8,411
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,837
2,678
0
1,900
30,782
20,020
502
3,690
27,092
0
41,818
L
Kukulkan
 
Kukulkan
21,345
1,794
1,257
2,643
29,250
39,712
296
3,621
25,629
88,043
0
W
Da Ji
Lorix6209
Da Ji
41,299
19,144
0
6,499
23,260
12,344
1,135
3,177
20,083
88
64,368
W
Sun Wukong
RaspingVoyage70
Sun Wukong
16,146
1,976
0
4,619
19,835
20,404
407
7,860
11,975
633
67,319
W
Ganesha
didi1885
Ganesha
11,926
1,295
0
0
24,968
24,746
1,021
10,364
14,604
57,554
0
L
12,663
3,354
0
2,611
24,164
8,898
45
4,828
19,336
0
56,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
53,530
245
Minions Killed
221
0
Camps Cleared
0
1,124,231
Distance Traveled
1,477,303
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,711
545
57
2
0
355,119
0
L
Kukulkan
17,250
639
122
5
0
369,570
1
W
Da Ji
20,138
746
85
3
0
482,981
1
W
Sun Wukong
17,487
648
121
4
0
537,616
1
W
Ganesha
15,905
589
15
1
0
456,706
1
L
Thor
16,427
608
66
2
0
399,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role