Player Matchup

Izanami
Izanami
Branči
Izanami
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
66W - 58L
1,481 Elo+
Solo
Nemesis
Nemesis
tornado10
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
zeron7
Baron Samedi
Level 33
God Stats
1W - 2L
1,566 SR
Queue Stats
11W - 11L
1,314 Elo+
Solo
Team Averages
Level 56
1,594 SR
1,432 Elo+

VS

Team Averages
Level 133
1,417 SR
1,404 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Darriones
Zeus
Level 123
God Stats
6W - 8L
1,250 SR
Queue Stats
200W - 213L
1,430 Elo+
Solo
Yemoja
Yemoja
Korypheus
Yemoja
Level 154
God Stats
2W - 8L
1,500 SR
Queue Stats
124W - 124L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Branči
Izanami
13
0 / 1 / 5
11,714
617
9,225
11,067
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tornado10
Nemesis
14
5 / 3 / 2
13,397
705
9,318
14,353
5,916
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
zeron7
Baron Samedi
13
2 / 2 / 3
11,873
625
6,233
12,927
13,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 0 / 0
8,652
455
0
0
0
Zeus
14
4 / 4 / 1
11,897
626
16,858
13,237
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Korypheus
Yemoja
14
2 / 3 / 4
11,850
624
9,376
14,745
19,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
6
6
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Izanami
Branči
Izanami
0
1
5
2.5
L
Zeus
4
4
1
1.13
L
Yemoja
Korypheus
Yemoja
2
3
4
1.33
W
Nemesis
tornado10
Nemesis
5
3
2
2
W
Baron Samedi
zeron7
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
26,234
38,347
Taken
27,982
24,084
Mitigated
23,120
10,333
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Branči
Izanami
9,225
6,738
462
253
11,067
4,414
1,967
8,631
2,436
0
61,756
L
Zeus
16,858
753
0
3,397
13,237
3,617
0
2,557
10,680
60,712
0
L
Yemoja
Korypheus
Yemoja
9,376
1,749
1,055
444
14,745
19,503
0
3,726
11,019
35,353
0
W
Nemesis
tornado10
Nemesis
9,318
4,167
0
4,928
14,353
5,916
245
9,548
4,805
0
58,359
W
Baron Samedi
zeron7
Baron Samedi
6,233
273
1,066
3,624
12,927
13,754
665
8,391
4,536
48,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
32,399
271
Minions Killed
160
0
Camps Cleared
0
1,004,444
Distance Traveled
617,847
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,652
455
0
0
0
0
0
W
Izanami
11,714
617
111
6
0
361,239
3
L
Zeus
11,897
626
102
5
0
315,942
1
L
Yemoja
11,850
624
58
3
0
301,905
3
W
Nemesis
13,397
705
102
5
0
367,662
5
W
Baron Samedi
11,873
625
58
3
0
275,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role