Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Platinum V
NINJA___O_o
Nox
Platinum V
Level 131
God Stats
116W - 111L
1,554 SR
Queue Stats
867W - 715L
1,596 MMR
Party 2
Neith
Neith
Gold IV
Rowdyjesus666
Neith
Gold IV
Level 97
God Stats
49W - 40L
1,625 SR
Queue Stats
144W - 139L
1,382 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,560 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,568 SR
1,378 MMR
Kukulkan
Kukulkan
Gold II
DANTEMU
Kukulkan
Gold II
Level 109
God Stats
67W - 85L
1,609 SR
Queue Stats
134W - 174L
1,457 MMR
Party 1
Medusa
Medusa
Silver I
DARK_SHADOW_425
Medusa
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 121L
1,245 MMR
Party 1
Odin
Odin
Gold IV
Joee-010
Odin
Gold IV
Level 79
God Stats
61W - 46L
1,595 SR
Queue Stats
605W - 684L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
11 / 0 / 8
12,002
750
10,985
14,937
14,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 12
11,164
698
10,177
5,060
1,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 11
10,704
669
10,246
8,719
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusHeimdallrKumbhakarnaChaacBacchus

VS

Bans
NikeUllrYemojaCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANTEMU
Kukulkan
11
1 / 7 / 0
9,780
611
4,403
9,433
3,522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 0
8,644
540
8,085
12,396
4,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
10
0 / 5 / 0
8,515
532
5,845
14,463
13,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
19
Kills
1
1
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
0
8
15
L
Kukulkan
DANTEMU
Kukulkan
1
7
0
0.14
L
0
7
0
0
L
Odin
0
5
0
0
W
5
1
12
11
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
18,333
28,716
Taken
36,292
19,245
Mitigated
21,131
10,088
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,985
4,586
0
4,822
14,937
14,684
320
2,366
12,571
0
28,943
L
Kukulkan
DANTEMU
Kukulkan
4,403
126
725
579
9,433
3,522
0
1,727
7,706
41,767
0
L
8,085
4,327
0
1,972
12,396
4,239
0
4,434
7,962
0
29,488
L
Odin
5,845
758
441
4,160
14,463
13,370
0
4,052
10,411
0
19,122
W
10,177
176
0
0
5,060
1,847
789
1,197
3,863
34,232
0
W
10,246
2,398
0
5,266
8,719
2,714
1,505
901
7,818
0
48,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
26,939
178
Minions Killed
158
0
Camps Cleared
0
926,715
Distance Traveled
828,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,002
750
46
3
0
321,322
0
L
Kukulkan
9,780
611
86
5
0
225,926
1
L
Medusa
8,644
540
33
2
0
292,764
1
L
Odin
8,515
532
39
2
0
309,736
1
W
Nox
11,164
698
60
4
0
301,938
1
W
Neith
10,704
669
72
5
0
303,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role