Player Matchup

He Bo
He Bo
Silver III
RecklessScythe
He Bo
Silver III
Level 106
God Stats
7W - 1L
2,005 SR
Queue Stats
25W - 11L
1,416 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
2,005 SR
1,416 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,707 SR
1,253 MMR
Nike
Nike
Bronze III
MrSleepppp
Nike
Bronze III
Level 53
God Stats
2W - 1L
1,707 SR
Queue Stats
200W - 168L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
12,970
865
15,038
15,795
4,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SkadiKaliUllrBakasuraVamana

VS

Bans
HadesKukulkanHeraHerculesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
11,544
770
9,251
20,705
15,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,038
Damage
9,251
15,795
Taken
20,705
4,462
Mitigated
15,917
5,635
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,251
1,223
0
2,800
20,705
15,917
647
15,065
5,640
0
70,457
W
15,038
728
0
5,635
15,795
4,462
2,549
313
15,482
91,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,970
Gold Earned
11,544
161
Minions Killed
140
0
Camps Cleared
0
291,422
Distance Traveled
272,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,544
770
140
9
0
272,737
4
W
He Bo
12,970
865
161
11
0
291,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role