Player Matchup

Bellona
Bellona
Eugenius_DDD
Bellona
Level 46
God Stats
19W - 10L
1,544 SR
Queue Stats
45W - 49L
1,435 Elo+
Solo
Hel
Hel
Juantitiyo
Hel
Level 140
God Stats
3W - 4L
1,173 SR
Queue Stats
126W - 126L
1,313 Elo+
Party 2
Athena
Athena
Knarksell
Athena
Level 64
God Stats
9W - 7L
1,718 SR
Queue Stats
342W - 316L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
Shock3_1994
Hun Batz
Level 29
God Stats
4W - 1L
1,776 SR
Queue Stats
90W - 84L
1,385 Elo+
Party 1
Anhur
Anhur
joanetsc
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,437 Elo+
Party 2
Team Averages
Level 59
1,542 SR
1,397 Elo+

VS

Team Averages
Level 42
1,443 SR
1,377 Elo+
Jormungandr
Jormungandr
Marty_Piton
Jormungandr
Level 47
God Stats
4W - 7L
1,409 SR
Queue Stats
66W - 88L
1,450 Elo+
Solo
Nemesis
Nemesis
Mktheone1
Nemesis
Level 41
God Stats
1W - 5L
1,189 SR
Queue Stats
130W - 149L
1,458 Elo+
Solo
Odin
Odin
N1ght_IROX
Odin
Level 33
God Stats
4W - 2L
1,806 SR
Queue Stats
148W - 149L
1,366 Elo+
Solo
Neith
Neith
XxBl4ckBlizzardX
Neith
Level 42
God Stats
11W - 7L
1,280 SR
Queue Stats
11W - 7L
1,233 Elo+
Solo
Heimdallr
Heimdallr
gwelain1
Heimdallr
Level 47
God Stats
7W - 11L
1,528 SR
Queue Stats
168W - 181L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eugenius_DDD
Bellona
16
1 / 2 / 7
12,236
453
12,058
17,629
22,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
11 / 4 / 8
15,778
584
30,165
22,951
20,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Knarksell
Athena
17
5 / 1 / 7
13,727
508
13,952
30,455
30,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Shock3_1994
Hun Batz
20
3 / 4 / 10
14,170
525
8,582
19,102
8,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
joanetsc
Anhur
20
8 / 4 / 6
14,331
531
14,601
18,347
7,574
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Marty_Piton
Jormungandr
17
3 / 5 / 3
11,745
435
17,084
25,224
35,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Mktheone1
Nemesis
19
3 / 6 / 6
12,899
478
12,608
21,840
7,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 6
12,729
471
7,031
23,058
9,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 8 / 4
12,665
469
16,360
18,133
6,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
gwelain1
Heimdallr
18
2 / 3 / 4
11,192
415
13,950
12,955
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
28
Kills
15
15
Deaths
28
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Eugenius_DDD
Bellona
1
2
7
2.25
W
11
4
8
3.75
W
Athena
Knarksell
Athena
5
1
7
8.5
L
Jormungandr
Marty_Piton
Jormungandr
3
5
3
0.9
L
Nemesis
Mktheone1
Nemesis
3
6
6
1
L
2
6
6
0.83
W
Hun Batz
Shock3_1994
Hun Batz
3
4
10
2
L
5
8
4
0.88
L
Heimdallr
gwelain1
Heimdallr
2
3
4
1.33
W
Anhur
joanetsc
Anhur
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,358
Damage
67,033
108,484
Taken
101,210
89,581
Mitigated
63,620
54,406
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Eugenius_DDD
Bellona
12,058
5,024
1,788
7,523
17,629
22,857
2,259
5,395
12,234
696
67,777
W
30,165
2,313
13,302
15,709
22,951
20,178
2,556
4,533
18,418
117,046
0
W
Athena
Knarksell
Athena
13,952
4,881
0
5,524
30,455
30,110
1,018
8,091
22,364
39,044
0
L
Jormungandr
Marty_Piton
Jormungandr
17,084
5,381
951
6,082
25,224
35,858
448
13,988
11,236
63,561
0
L
Nemesis
Mktheone1
Nemesis
12,608
5,837
775
7,628
21,840
7,862
2,275
9,232
12,608
0
92,333
L
7,031
3,279
1,202
2,786
23,058
9,268
230
3,944
19,114
0
70,747
W
Hun Batz
Shock3_1994
Hun Batz
8,582
1,740
0
6,761
19,102
8,862
1,226
3,741
15,361
0
110,243
L
16,360
7,305
0
4,192
18,133
6,539
3,796
12,362
5,771
0
66,080
L
Heimdallr
gwelain1
Heimdallr
13,950
5,579
0
2,679
12,955
4,093
1,297
5,287
7,668
0
61,896
W
Anhur
joanetsc
Anhur
14,601
7,941
0
3,799
18,347
7,574
1,274
1,356
16,991
0
84,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,242
Gold Earned
61,230
538
Minions Killed
529
0
Camps Cleared
0
2,586,664
Distance Traveled
2,257,459
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,236
453
80
3
0
499,099
4
W
Hel
15,778
584
184
7
0
526,629
1
W
Athena
13,727
508
27
1
0
582,312
5
L
Jormungandr
11,745
435
80
3
0
443,432
1
L
Nemesis
12,899
478
137
5
0
500,405
1
L
Odin
12,729
471
122
5
0
477,179
2
W
Hun Batz
14,170
525
129
5
0
516,336
7
L
Neith
12,665
469
98
4
0
396,736
2
L
Heimdallr
11,192
415
92
3
0
439,707
6
W
Anhur
14,331
531
118
4
0
462,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role