Player Matchup

Ymir
Ymir
DrBubs22
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 161L
1,484 Elo+
Solo
Zeus
Zeus
jigdoingajig
Zeus
Level 97
God Stats
2W - 5L
1,305 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 1
Pele
Pele
mukmugga215
Pele
Level 46
God Stats
3W - 12L
1,267 SR
Queue Stats
66W - 94L
1,377 Elo+
Party 1
Team Averages
Level 97
1,357 SR
1,442 Elo+

VS

Team Averages
Level 52
1,628 SR
1,432 Elo+
Eset
Eset
ShinobiQueenV
Eset
Level 57
God Stats
1W - 1L
1,526 SR
Queue Stats
66W - 77L
1,399 Elo+
Party 2
Discordia
Discordia
Shnastmaster97
Discordia
Level 58
God Stats
54W - 28L
1,687 SR
Queue Stats
303W - 272L
1,458 Elo+
Solo
Merlin
Merlin
ThreeBlueMen
Merlin
Level 41
God Stats
13W - 8L
1,672 SR
Queue Stats
71W - 70L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 9 / 4
9,952
663
6,591
17,771
19,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 8 / 6
10,454
697
7,596
9,486
3,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 12 / 3
9,647
643
4,004
14,685
4,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 15
11,203
747
8,932
11,142
5,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Shnastmaster97
Discordia
14
13 / 2 / 9
12,019
801
12,509
5,225
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
13
9 / 5 / 13
11,553
770
10,133
11,210
3,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
29
29
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
9
4
0.56
W
7
4
15
3.63
W
Discordia
Shnastmaster97
Discordia
13
2
9
8.75
W
Merlin
9
5
13
3.1
L
3
8
6
0.75
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
31,574
41,942
Taken
27,577
27,074
Mitigated
10,839
5,398
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,591
490
0
2,262
17,771
19,137
0
12,672
5,099
30,176
0
W
8,932
543
971
3,092
11,142
5,294
626
4,971
6,171
30,715
0
W
Discordia
Shnastmaster97
Discordia
12,509
279
0
250
5,225
1,812
659
2,286
2,939
40,246
0
W
Merlin
10,133
246
652
1,972
11,210
3,733
1,518
6,952
4,258
40,108
0
L
7,596
593
0
628
9,486
3,254
0
8,211
1,275
24,266
0
L
4,004
906
299
2,209
14,685
4,683
64
11,557
3,128
0
19,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
34,775
113
Minions Killed
168
0
Camps Cleared
0
595,181
Distance Traveled
778,934
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,952
663
42
3
0
214,759
0
W
Eset
11,203
747
43
3
0
274,938
4
W
Discordia
12,019
801
77
5
0
274,884
3
W
Merlin
11,553
770
48
3
0
229,112
1
L
Zeus
10,454
697
38
3
0
182,352
0
L
Pele
9,647
643
33
2
0
198,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role