Player Matchup

Bacchus
Bacchus
Lemur6
Bacchus
Level 17
God Stats
1W - 0L
1,887 SR
Queue Stats
18W - 12L
1,651 Elo+
Party 3
Skadi
Skadi
PiciSamil
Skadi
Level 18
God Stats
1W - 0L
1,558 SR
Queue Stats
21W - 15L
1,645 Elo+
Party 3
Awilix
Awilix
SendoCZ
Awilix
Level 17
God Stats
13W - 8L
1,694 SR
Queue Stats
19W - 17L
1,526 Elo+
Party 2
Odin
Odin
SonOfThors
Odin
Level 13
God Stats
4W - 3L
1,697 SR
Queue Stats
12W - 10L
1,527 Elo+
Party 2
Vulcan
Vulcan
sergiteje
Vulcan
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 106L
1,607 Elo+
Solo
Team Averages
Level 19
1,667 SR
1,591 Elo+

VS

Team Averages
Level 26
1,684 SR
1,591 Elo+
Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Badjalungma
Artemis
Level 15
God Stats
9W - 7L
1,559 SR
Queue Stats
15W - 14L
1,520 Elo+
Solo
Terra
Terra
BrokenSou
Terra
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 1
Fenrir
Fenrir
KaziZmaah
Fenrir
Level 28
God Stats
1W - 1L
1,804 SR
Queue Stats
14W - 9L
1,512 Elo+
Solo
Merlin
Merlin
Uramakish
Merlin
Level 25
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 4L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lemur6
Bacchus
10
2 / 1 / 10
6,632
553
5,025
6,273
4,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
PiciSamil
Skadi
11
3 / 2 / 7
6,460
538
4,451
4,625
1,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SendoCZ
Awilix
14
16 / 2 / 2
8,847
737
10,813
8,438
2,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 3
5,619
468
1,412
4,570
2,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
sergiteje
Vulcan
12
2 / 2 / 3
6,967
581
4,628
4,707
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 5 / 0
6,495
541
4,889
7,480
1,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Badjalungma
Artemis
10
1 / 5 / 3
6,105
509
3,703
6,621
1,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
BrokenSou
Terra
8
0 / 5 / 3
5,432
453
2,845
7,045
3,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
KaziZmaah
Fenrir
11
3 / 4 / 1
6,982
582
4,043
10,218
3,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Uramakish
Merlin
10
2 / 6 / 0
6,355
530
3,805
6,450
1,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
9
9
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
0
0.6
L
Artemis
Badjalungma
Artemis
1
5
3
0.5
L
Terra
BrokenSou
Terra
0
5
3
0.3
L
Fenrir
KaziZmaah
Fenrir
3
4
1
0.88
W
Bacchus
Lemur6
Bacchus
2
1
10
7
W
Skadi
PiciSamil
Skadi
3
2
7
3.25
W
Awilix
SendoCZ
Awilix
16
2
2
8.5
W
0
2
3
0.75
L
Merlin
Uramakish
Merlin
2
6
0
0.33
W
Vulcan
sergiteje
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
19,285
28,613
Taken
37,814
12,430
Mitigated
11,861
5,762
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,889
46
0
730
7,480
1,990
0
2,104
5,376
31,707
0
L
Artemis
Badjalungma
Artemis
3,703
1,483
0
761
6,621
1,786
132
1,434
5,187
0
30,386
L
Terra
BrokenSou
Terra
2,845
149
663
531
7,045
3,412
0
2,703
4,342
14,488
0
L
Fenrir
KaziZmaah
Fenrir
4,043
1,394
0
4,397
10,218
3,058
0
3,042
7,176
0
39,016
W
Bacchus
Lemur6
Bacchus
5,025
979
234
1,092
6,273
4,085
0
2,824
3,449
12,645
0
W
Skadi
PiciSamil
Skadi
4,451
2,384
0
1,000
4,625
1,287
1,065
1,984
2,641
0
30,865
W
Awilix
SendoCZ
Awilix
10,813
4,933
0
2,105
8,438
2,874
0
2,986
5,452
0
32,221
W
1,412
516
0
111
4,570
2,547
16
1,620
2,950
0
12,016
L
Merlin
Uramakish
Merlin
3,805
375
0
568
6,450
1,615
539
370
6,080
30,630
0
W
Vulcan
sergiteje
Vulcan
4,628
1,228
0
1,220
4,707
1,637
273
2,125
2,582
39,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
31,369
215
Minions Killed
281
0
Camps Cleared
0
1,170,067
Distance Traveled
1,123,291
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,495
541
58
5
0
239,183
0
L
Artemis
6,105
509
60
5
0
212,777
4
L
Terra
5,432
453
24
2
0
239,062
3
L
Fenrir
6,982
582
76
6
0
235,116
1
W
Bacchus
6,632
553
10
1
0
249,882
5
W
Skadi
6,460
538
58
5
0
225,970
0
W
Awilix
8,847
737
49
4
0
293,647
5
W
Odin
5,619
468
19
2
0
172,850
2
L
Merlin
6,355
530
63
5
0
197,153
5
W
Vulcan
6,967
581
79
7
0
227,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role