Player Matchup

Discordia
Discordia
 
Discordia
Level 10
God Stats
3W - 6L
1,191 SR
Queue Stats
100W - 117L
1,333 Elo+
Solo
Hercules
Hercules
Akademik1987
Hercules
Level 15
God Stats
3W - 5L
1,329 SR
Queue Stats
18W - 23L
1,214 Elo+
Solo
Cernunnos
Cernunnos
ELDAR WH1TEW0LF
Cernunnos
Level 21
God Stats
17W - 25L
1,110 SR
Queue Stats
275W - 347L
1,198 Elo+
Solo
Anhur
Anhur
Papayalvaro
Anhur
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,228 Elo+
Solo
Yemoja
Yemoja
ThyMyst
Yemoja
Level 24
God Stats
2W - 0L
1,670 SR
Queue Stats
22W - 27L
1,509 Elo+
Solo
Team Averages
Level 18
1,360 SR
1,297 Elo+

VS

Team Averages
Level 11
1,481 SR
1,287 Elo+
Amaterasu
Amaterasu
Eviane092
Amaterasu
Level 8
God Stats
7W - 15L
1,412 SR
Queue Stats
250W - 237L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
gaboss16_ruiz
Baron Samedi
Level 6
God Stats
2W - 6L
1,654 SR
Queue Stats
10W - 15L
1,417 Elo+
Solo
Kukulkan
Kukulkan
garrukxd
Kukulkan
Level 7
God Stats
6W - 3L
1,273 SR
Queue Stats
8W - 6L
1,088 Elo+
Solo
Thor
Thor
lordnepe
Thor
Level 17
God Stats
20W - 7L
1,721 SR
Queue Stats
39W - 24L
1,361 Elo+
Solo
Skadi
Skadi
mikan23chic
Skadi
Level 18
God Stats
34W - 43L
1,346 SR
Queue Stats
60W - 67L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 10 / 12
19,060
908
34,880
30,651
14,020
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Akademik1987
Hercules
20
3 / 8 / 15
17,815
848
29,632
62,883
72,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ELDAR WH1TEW0LF
Cernunnos
20
10 / 6 / 10
19,244
916
49,033
33,374
16,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 11
19,204
914
13,423
31,122
14,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
ThyMyst
Yemoja
20
3 / 1 / 18
19,704
938
18,942
29,167
43,282
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eviane092
Amaterasu
20
1 / 7 / 15
17,394
828
21,365
37,833
29,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
gaboss16_ruiz
Baron Samedi
20
1 / 4 / 13
17,148
817
13,093
31,091
24,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
garrukxd
Kukulkan
20
14 / 2 / 6
20,649
983
93,285
14,598
7,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
20
10 / 8 / 15
20,038
954
33,128
42,098
36,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 9 / 14
18,047
859
15,918
30,675
16,717
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
91
30
Kills
28
28
Deaths
30
66
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
10
12
1.2
W
Hercules
Akademik1987
Hercules
3
8
15
1.31
W
Cernunnos
ELDAR WH1TEW0LF
Cernunnos
10
6
10
2.5
L
Amaterasu
Eviane092
Amaterasu
1
7
15
1.21
W
8
3
11
4.5
W
Yemoja
ThyMyst
Yemoja
3
1
18
12
L
Baron Samedi
gaboss16_ruiz
Baron Samedi
1
4
13
1.88
L
Kukulkan
garrukxd
Kukulkan
14
2
6
8.5
L
Thor
10
8
15
2.19
L
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,910
Damage
176,789
187,197
Taken
156,295
160,919
Mitigated
114,707
37,991
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
34,880
5,184
763
1,992
30,651
14,020
0
20,879
9,772
67,534
0
W
Hercules
Akademik1987
Hercules
29,632
12,675
0
13,724
62,883
72,588
0
29,171
33,712
0
66,693
W
Cernunnos
ELDAR WH1TEW0LF
Cernunnos
49,033
37,932
1,722
5,231
33,374
16,576
0
20,397
12,977
0
83,420
L
Amaterasu
Eviane092
Amaterasu
21,365
8,555
1,988
6,108
37,833
29,861
0
8,923
28,910
0
33,088
W
13,423
6,086
0
0
31,122
14,453
0
17,225
13,897
0
26,637
W
Yemoja
ThyMyst
Yemoja
18,942
3,717
10,049
4,510
29,167
43,282
0
18,706
10,461
50,036
0
L
Baron Samedi
gaboss16_ruiz
Baron Samedi
13,093
2,183
2,503
2,348
31,091
24,486
0
10,042
21,049
27,378
0
L
Kukulkan
garrukxd
Kukulkan
93,285
5,501
0
0
14,598
7,113
0
6,358
8,240
150,842
0
L
Thor
33,128
11,393
0
0
42,098
36,530
0
16,927
24,067
0
51,460
L
15,918
14,910
0
0
30,675
16,717
0
11,572
19,103
0
60,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,027
Gold Earned
93,276
354
Minions Killed
364
3
Camps Cleared
1
1,927,110
Distance Traveled
1,810,949
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,060
908
85
4
0
346,615
0
W
Hercules
17,815
848
89
4
0
385,959
0
W
Cernunnos
19,244
916
97
5
1
363,517
1
L
Amaterasu
17,394
828
33
2
0
391,600
3
W
Anhur
19,204
914
24
1
0
449,532
0
W
Yemoja
19,704
938
59
3
2
381,487
2
L
Baron Samedi
17,148
817
23
1
1
392,776
1
L
Kukulkan
20,649
983
146
7
0
372,289
1
L
Thor
20,038
954
43
2
0
383,894
2
L
Skadi
18,047
859
119
6
0
270,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role