Player Matchup

Poseidon
Poseidon
Silver IV
DJ Kharid
Poseidon
Silver IV
Level 87
God Stats
10W - 11L
1,659 SR
Queue Stats
207W - 190L
1,032 MMR
Solo
Sylvanus
Sylvanus
Silver III
Lazy_boy_haan
Sylvanus
Silver III
Level 145
God Stats
2W - 6L
1,230 SR
Queue Stats
767W - 791L
1,065 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Thyrael MIGHT
Hun Batz
Silver IV
Level 126
God Stats
4W - 6L
1,623 SR
Queue Stats
164W - 147L
1,032 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
ZMAN CREED
Sun Wukong
Silver IV
Level 83
God Stats
16W - 9L
1,502 SR
Queue Stats
300W - 266L
1,063 MMR
Solo
Jing Wei
Jing Wei
Silver II
uwu vaeda
Jing Wei
Silver II
Level 107
God Stats
29W - 22L
1,555 SR
Queue Stats
47W - 41L
1,114 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,514 SR
1,061 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,547 SR
1,061 MMR
Athena
Athena
Bronze III
Dangomushi9419
Athena
Bronze III
Level 61
God Stats
15W - 11L
1,512 SR
Queue Stats
43W - 44L
1,042 MMR
Solo
Fenrir
Fenrir
Silver III
HanSoloQc
Fenrir
Silver III
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
109W - 112L
1,026 MMR
Solo
Hera
Hera
Bronze II
PaiGostoso
Hera
Bronze II
Level 101
God Stats
6W - 3L
1,455 SR
Queue Stats
18W - 22L
1,079 MMR
Solo
Pele
Pele
Bronze I
ShadyByrd24
Pele
Bronze I
Level 122
God Stats
10W - 2L
1,753 SR
Queue Stats
39W - 19L
1,047 MMR
Solo
Izanami
Izanami
Silver III
Whiteboy6688846
Izanami
Silver III
Level 147
God Stats
57W - 50L
1,578 SR
Queue Stats
374W - 394L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DJ Kharid
Poseidon
20
1 / 7 / 2
17,001
459
25,937
19,111
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Lazy_boy_haan
Sylvanus
20
2 / 6 / 3
15,296
413
12,655
34,717
39,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Thyrael MIGHT
Hun Batz
20
0 / 17 / 3
13,951
377
11,187
41,703
15,407
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ZMAN CREED
Sun Wukong
20
3 / 3 / 2
15,519
419
30,454
35,179
44,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
uwu vaeda
Jing Wei
20
3 / 6 / 0
16,654
450
21,074
33,290
13,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorHeimdallrYemojaKukulkanOdin

VS

Bans
BastetPersephoneCu ChulainnKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 20
18,741
507
13,404
36,058
43,824
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
HanSoloQc
Fenrir
20
0 / 3 / 6
19,715
533
17,911
38,062
52,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 11
20,541
555
28,665
18,257
9,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
21 / 3 / 4
23,102
624
51,650
31,879
13,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 2 / 6
21,115
571
24,598
22,629
11,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
9
Kills
39
39
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DJ Kharid
Poseidon
1
7
2
0.29
W
4
1
20
14
W
Fenrir
HanSoloQc
Fenrir
0
3
6
1
L
Sylvanus
Lazy_boy_haan
Sylvanus
2
6
3
0.58
W
9
2
11
7.25
W
21
3
4
7.67
L
Hun Batz
Thyrael MIGHT
Hun Batz
0
17
3
0.09
W
5
2
6
4
L
Sun Wukong
ZMAN CREED
Sun Wukong
3
3
2
1.33
L
Jing Wei
uwu vaeda
Jing Wei
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,307
Damage
136,228
164,000
Taken
146,885
119,455
Mitigated
130,328
40,853
Healing
63,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DJ Kharid
Poseidon
25,937
2,833
0
738
19,111
6,740
345
5,197
13,914
171,537
0
W
13,404
4,888
2,882
8,463
36,058
43,824
1,264
10,313
25,745
45,258
507
W
Fenrir
HanSoloQc
Fenrir
17,911
6,049
0
26,567
38,062
52,285
2,864
5,421
31,627
0
163,746
L
Sylvanus
Lazy_boy_haan
Sylvanus
12,655
2,677
1,743
8,343
34,717
39,136
296
8,186
26,531
52,258
0
W
28,665
7,553
1,389
7,423
18,257
9,342
1,047
7,268
10,989
152,167
0
W
51,650
15,455
0
8,551
31,879
13,687
578
12,782
19,097
0
229,412
L
Hun Batz
Thyrael MIGHT
Hun Batz
11,187
3,034
0
7,208
41,703
15,407
0
11,160
30,543
0
117,159
W
24,598
14,846
0
7,758
22,629
11,190
14,169
8,783
13,846
0
211,909
L
Sun Wukong
ZMAN CREED
Sun Wukong
30,454
7,248
1,589
14,855
35,179
44,721
87
12,458
22,721
0
115,819
L
Jing Wei
uwu vaeda
Jing Wei
21,074
18,042
0
6,377
33,290
13,451
214
4,665
28,625
0
149,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,421
Gold Earned
103,214
913
Minions Killed
1,028
0
Camps Cleared
0
3,316,570
Distance Traveled
3,689,916
40
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
17,001
459
260
7
0
723,798
4
W
Athena
18,741
507
40
1
0
810,884
8
W
Fenrir
19,715
533
227
6
0
622,917
4
L
Sylvanus
15,296
413
86
2
0
529,839
20
W
Hera
20,541
555
220
6
0
737,593
14
W
Pele
23,102
624
225
6
0
804,893
14
L
Hun Batz
13,951
377
153
4
0
651,726
1
W
Izanami
21,115
571
316
9
0
713,629
16
L
Sun Wukong
15,519
419
162
4
0
706,706
3
L
Jing Wei
16,654
450
252
7
0
704,501
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role