Player Matchup

Baron Samedi
Baron Samedi
B1g BossMan 12
Baron Samedi
Level 16
God Stats
1W - 1L
1,354 SR
Queue Stats
30W - 26L
1,653 Elo+
Solo
Kukulkan
Kukulkan
McFly-Punch
Kukulkan
Level 20
God Stats
13W - 2L
1,400 SR
Queue Stats
51W - 44L
1,476 Elo+
Solo
Hel
Hel
lord_97vlc
Hel
Level 29
God Stats
4W - 6L
1,489 SR
Queue Stats
124W - 125L
1,523 Elo+
Party 1
Mulan
Mulan
s1rfranklin
Mulan
Level 28
God Stats
6W - 4L
1,585 SR
Queue Stats
96W - 99L
1,492 Elo+
Party 1
Tyr
Tyr
tae_0722
Tyr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 77L
1,422 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,514 Elo+

VS

Team Averages
Level 15
1,594 SR
1,635 Elo+
Yemoja
Yemoja
BtubzBeat
Yemoja
Level 24
God Stats
21W - 30L
1,467 SR
Queue Stats
100W - 123L
1,424 Elo+
Solo
Hel
Hel
GaboSan1413
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jh1n22
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,628 Elo+
Solo
Hercules
Hercules
XxKPxSAVAGExX
Hercules
Level 7
God Stats
48W - 28L
1,742 SR
Queue Stats
184W - 78L
1,824 Elo+
Solo
Artemis
Artemis
michelle_cortez
Artemis
Level 6
God Stats
3W - 3L
1,760 SR
Queue Stats
24W - 32L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1g BossMan 12
Baron Samedi
20
12 / 4 / 16
17,826
1,049
48,780
34,098
19,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
McFly-Punch
Kukulkan
20
10 / 4 / 19
18,496
1,088
60,163
21,682
11,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 23
15,759
927
17,612
25,608
21,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 9 / 15
15,772
928
21,184
32,106
20,569
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 4 / 25
15,711
924
23,144
36,088
47,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BtubzBeat
Yemoja
20
3 / 7 / 14
15,773
928
18,153
37,607
47,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 14
16,154
950
24,364
33,632
20,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Jh1n22
Cu Chulainn
20
8 / 7 / 7
16,471
969
35,192
44,285
21,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
XxKPxSAVAGExX
Hercules
20
9 / 7 / 11
17,591
1,035
48,423
44,127
39,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 9
14,305
841
18,074
20,454
13,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
80
36
Kills
25
25
Deaths
36
98
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B1g BossMan 12
Baron Samedi
12
4
16
5
L
Yemoja
BtubzBeat
Yemoja
3
7
14
1.43
L
4
7
14
1.57
L
Cu Chulainn
Jh1n22
Cu Chulainn
8
7
7
1.64
W
Kukulkan
McFly-Punch
Kukulkan
10
4
19
4.88
L
Hercules
XxKPxSAVAGExX
Hercules
9
7
11
2.07
W
4
4
23
3.88
L
1
8
9
0.69
W
7
9
15
1.61
W
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,883
Damage
144,206
149,582
Taken
180,105
120,595
Mitigated
142,228
60,461
Healing
71,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B1g BossMan 12
Baron Samedi
48,780
4,154
11,955
13,106
34,098
19,269
0
9,938
24,160
70,937
0
L
Yemoja
BtubzBeat
Yemoja
18,153
2,802
10,519
5,350
37,607
47,119
0
23,507
14,100
39,086
0
L
24,364
1,434
22,484
13,371
33,632
20,578
0
25,388
8,244
58,770
0
L
Cu Chulainn
Jh1n22
Cu Chulainn
35,192
12,953
1,663
1,787
44,285
21,990
0
34,781
9,504
0
69,797
W
Kukulkan
McFly-Punch
Kukulkan
60,163
4,332
451
1,730
21,682
11,662
0
6,174
15,508
136,363
0
L
Hercules
XxKPxSAVAGExX
Hercules
48,423
26,721
0
16,298
44,127
39,396
0
30,912
13,215
0
68,118
W
17,612
794
13,419
10,764
25,608
21,300
0
5,489
20,119
32,844
0
L
18,074
9,168
0
0
20,454
13,145
0
11,967
8,487
0
44,930
W
21,184
9,526
701
1,997
32,106
20,569
0
7,977
24,129
0
30,813
W
23,144
6,244
0
6,338
36,088
47,795
0
12,939
23,149
0
32,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,564
Gold Earned
80,294
310
Minions Killed
293
5
Camps Cleared
8
1,585,496
Distance Traveled
1,464,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,826
1,049
53
3
2
304,178
0
L
Yemoja
15,773
928
47
3
0
315,112
0
L
Hel
16,154
950
90
5
0
331,098
0
L
Cu Chulainn
16,471
969
61
4
1
327,108
2
W
Kukulkan
18,496
1,088
176
10
0
303,713
3
L
Hercules
17,591
1,035
39
2
4
296,091
3
W
Hel
15,759
927
40
2
0
332,165
0
L
Artemis
14,305
841
56
3
3
195,231
0
W
Mulan
15,772
928
22
1
2
289,608
0
W
Tyr
15,711
924
19
1
1
355,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role