Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
B1oodrock
Persephone
Level 27
God Stats
2W - 1L
1,754 SR
Queue Stats
98W - 87L
1,634 Elo+
Solo
Mercury
Mercury
HeBOProdigy
Mercury
Level 29
God Stats
6W - 0L
1,596 SR
Queue Stats
28W - 24L
1,626 Elo+
Solo
Ymir
Ymir
LosPacos97
Ymir
Level 28
God Stats
5W - 1L
1,990 SR
Queue Stats
86W - 85L
1,610 Elo+
Solo
Bellona
Bellona
Shurmanicko
Bellona
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
22W - 13L
1,784 Elo+
Solo
Team Averages
Level 26
1,714 SR
1,631 Elo+

VS

Team Averages
Level 14
1,569 SR
1,539 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fabdog8
Baron Samedi
Level 7
God Stats
0W - 4L
1,636 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Vamana
Vamana
NugattiJesus
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,810 Elo+
Party 1
Neith
Neith
Slagoffer
Neith
Level 6
God Stats
2W - 2L
1,707 SR
Queue Stats
4W - 8L
1,546 Elo+
Solo
Ymir
Ymir
yoyo00
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 1
3,514
703
852
1,024
229
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Persephone
B1oodrock
Persephone
7
1 / 0 / 0
3,937
787
1,785
1,254
265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HeBOProdigy
Mercury
5
2 / 1 / 0
3,980
796
1,364
2,882
633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,370
674
650
1,820
660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Shurmanicko
Bellona
5
1 / 0 / 0
3,460
692
1,090
2,969
2,353
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 0
3,365
673
339
2,616
771
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Fabdog8
Baron Samedi
1
0 / 1 / 0
2,574
515
22
463
146
Vamana
6
0 / 1 / 1
3,748
750
1,439
2,839
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Slagoffer
Neith
5
0 / 1 / 0
3,249
650
732
2,182
347
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
yoyo00
Ymir
6
1 / 0 / 0
3,641
728
1,612
2,223
1,574
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
L
Cupid
 
Cupid
0
1
0
0
W
Persephone
B1oodrock
Persephone
1
0
0
1
L
Baron Samedi
Fabdog8
Baron Samedi
0
1
0
0
W
Mercury
HeBOProdigy
Mercury
2
1
0
2
W
0
0
0
0
L
Vamana
0
1
1
0.5
W
Bellona
Shurmanicko
Bellona
1
0
0
1
L
Neith
Slagoffer
Neith
0
1
0
0
L
Ymir
yoyo00
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,741
Damage
4,144
9,949
Taken
10,323
4,140
Mitigated
3,535
3,583
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
852
423
0
0
1,024
229
44
0
1,024
0
12,665
L
Cupid
 
Cupid
339
222
0
1,539
2,616
771
160
1,785
831
0
9,511
W
Persephone
B1oodrock
Persephone
1,785
0
0
352
1,254
265
210
0
1,254
17,219
0
L
Baron Samedi
Fabdog8
Baron Samedi
22
22
0
0
463
146
0
0
463
270
0
W
Mercury
HeBOProdigy
Mercury
1,364
915
0
1,418
2,882
633
416
10
2,872
0
13,644
W
650
200
0
730
1,820
660
0
0
1,820
7,677
0
L
Vamana
1,439
621
0
1,404
2,839
697
0
0
2,839
0
16,866
W
Bellona
Shurmanicko
Bellona
1,090
590
0
1,083
2,969
2,353
0
1,624
1,345
0
12,314
L
Neith
Slagoffer
Neith
732
263
0
523
2,182
347
0
306
1,876
0
7,337
L
Ymir
yoyo00
Ymir
1,612
646
0
650
2,223
1,574
0
344
1,879
12,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,261
Gold Earned
16,577
131
Minions Killed
88
0
Camps Cleared
0
529,737
Distance Traveled
381,062
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,514
703
28
6
0
96,902
0
L
Cupid
3,365
673
19
4
0
79,218
0
W
Persephone
3,937
787
40
8
0
84,363
0
L
Baron Samedi
2,574
515
0
0
0
21,489
0
W
Mercury
3,980
796
32
6
0
127,685
3
W
Ymir
3,370
674
9
2
0
126,461
4
L
Vamana
3,748
750
38
8
0
109,561
1
W
Bellona
3,460
692
22
4
0
94,326
0
L
Neith
3,249
650
13
3
0
78,161
0
L
Ymir
3,641
728
18
4
0
92,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role