Player Matchup

Neith
Neith
Beastmaker96
Neith
Level 18
God Stats
71W - 48L
1,554 SR
Queue Stats
118W - 114L
1,404 Elo+
Solo
Hades
Hades
iiTz CH33KY
Hades
Level 28
God Stats
23W - 11L
1,582 SR
Queue Stats
101W - 98L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
xTJv-_-2
Erlang Shen
Level 35
God Stats
3W - 7L
1,496 SR
Queue Stats
87W - 85L
1,373 Elo+
Party 1
Team Averages
Level 27
1,544 SR
1,381 Elo+

VS

Team Averages
Level 72
1,631 SR
1,625 Elo+
Cerberus
Cerberus
Akra59100
Cerberus
Level 67
God Stats
1W - 0L
1,520 SR
Queue Stats
11W - 15L
1,246 Elo+
Solo
Arachne
Arachne
Dosserrr
Arachne
Level 120
God Stats
2W - 1L
1,762 SR
Queue Stats
137W - 109L
1,846 Elo+
Party 2
Kukulkan
Kukulkan
Praterrr
Kukulkan
Level 29
God Stats
3W - 1L
1,612 SR
Queue Stats
19W - 7L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
9,738
649
9,266
14,866
5,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 3 / 4
11,768
785
10,058
17,997
9,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
xTJv-_-2
Erlang Shen
10
1 / 7 / 3
9,036
602
5,163
15,954
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akra59100
Cerberus
11
2 / 2 / 5
10,105
674
4,461
11,785
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Dosserrr
Arachne
12
5 / 3 / 8
10,546
703
8,599
11,022
3,756
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Praterrr
Kukulkan
14
9 / 6 / 6
11,688
779
25,975
8,687
3,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
16
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akra59100
Cerberus
2
2
5
2.25
L
3
6
2
0.67
W
Arachne
Dosserrr
Arachne
5
3
8
3
W
Kukulkan
Praterrr
Kukulkan
9
6
6
2
L
7
3
4
3
L
Erlang Shen
xTJv-_-2
Erlang Shen
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
39,035
48,817
Taken
31,494
20,619
Mitigated
12,101
15,155
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akra59100
Cerberus
4,461
273
477
3,536
11,785
5,078
468
3,346
8,439
42,961
0
L
9,266
5,305
147
3,134
14,866
5,418
900
10,623
4,243
0
30,560
W
Arachne
Dosserrr
Arachne
8,599
5,760
0
3,036
11,022
3,756
685
3,513
7,509
0
22,545
W
Kukulkan
Praterrr
Kukulkan
25,975
2,566
0
110
8,687
3,267
1,278
3,273
5,414
74,759
0
L
10,058
777
1,410
5,139
17,997
9,079
556
11,698
6,299
40,749
0
L
Erlang Shen
xTJv-_-2
Erlang Shen
5,163
2,616
464
4,861
15,954
6,122
0
9,176
6,778
0
30,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
32,339
170
Minions Killed
254
0
Camps Cleared
0
730,492
Distance Traveled
798,465
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,105
674
110
7
0
270,760
0
L
Neith
9,738
649
46
3
0
226,662
5
W
Arachne
10,546
703
38
3
0
288,754
3
W
Kukulkan
11,688
779
106
7
0
238,951
1
L
Hades
11,768
785
70
5
0
288,553
4
L
Erlang Shen
9,036
602
54
4
0
215,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role