Player Matchup

Hun Batz
Hun Batz
Diamond I
Antimatter Gold
Hun Batz
Diamond I
Level 141
God Stats
10W - 5L
1,788 SR
Queue Stats
74W - 61L
2,373 MMR
Solo
Horus
Horus
Diamond III
Janus GG
Horus
Diamond III
Level 158
God Stats
51W - 31L
1,734 SR
Queue Stats
341W - 317L
2,118 MMR
Solo
Hera
Hera
Diamond III
Obnoxious Dan
Hera
Diamond III
Level 157
God Stats
19W - 13L
1,367 SR
Queue Stats
480W - 445L
2,024 MMR
Solo
Zeus
Zeus
Platinum I
PapuchoGOO
Zeus
Platinum I
Level 44
God Stats
16W - 9L
1,669 SR
Queue Stats
24W - 28L
1,885 MMR
Solo
Xbalanque
Xbalanque
Diamond II
WhatsAGM
Xbalanque
Diamond II
Level 135
God Stats
16W - 5L
1,969 SR
Queue Stats
205W - 172L
2,176 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,705 SR
2,115 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,607 SR
2,116 MMR
Geb
Geb
Masters
Bevis is Wavy
Geb
Masters
Level 126
God Stats
2W - 2L
1,630 SR
Queue Stats
83W - 85L
2,446 MMR
Solo
Agni
Agni
Masters
GunnarT44
Agni
Masters
Level 160
God Stats
6W - 7L
1,698 SR
Queue Stats
430W - 449L
2,301 MMR
Solo
Jing Wei
Jing Wei
Diamond I
King_Lods
Jing Wei
Diamond I
Level 155
God Stats
23W - 23L
1,620 SR
Queue Stats
204W - 202L
2,221 MMR
Solo
Guan Yu
Guan Yu
Platinum II
OneShadyPigeon
Guan Yu
Platinum II
Level 159
God Stats
7W - 4L
1,522 SR
Queue Stats
430W - 445L
1,807 MMR
Solo
Achilles
Achilles
Platinum II
X_Sn0bz_X
Achilles
Platinum II
Level 148
God Stats
2W - 2L
1,567 SR
Queue Stats
99W - 87L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
1 / 3 / 7
14,434
577
11,713
13,161
5,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Janus GG
Horus
17
2 / 2 / 11
13,985
559
5,699
24,250
24,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 1 / 7
16,636
665
16,130
13,851
6,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 1 / 4
14,357
574
19,840
10,508
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
WhatsAGM
Xbalanque
20
9 / 3 / 5
15,650
626
24,446
16,557
7,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HeimdallrKukulkanOdinPersephoneThor

VS

Bans
YemojaJormungandrSusanoKing ArthurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
11,990
480
10,076
19,924
17,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
2 / 4 / 2
12,747
510
11,933
13,119
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
King_Lods
Jing Wei
19
3 / 5 / 5
11,855
474
9,603
22,721
8,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 8
10,856
434
8,139
19,025
10,700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
X_Sn0bz_X
Achilles
14
1 / 5 / 4
10,665
427
7,903
22,388
16,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
25
Kills
10
10
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
3
7
1.5
L
3
4
0
0.75
L
Agni
2
4
2
0.75
W
Horus
Janus GG
Horus
2
2
11
3.75
L
Jing Wei
King_Lods
Jing Wei
3
5
5
1.1
W
8
1
7
11.5
L
1
7
8
0.71
W
5
1
4
7
W
Xbalanque
WhatsAGM
Xbalanque
9
3
5
3.83
L
Achilles
X_Sn0bz_X
Achilles
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,828
Damage
47,654
78,327
Taken
97,177
47,306
Mitigated
58,594
42,945
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,713
1,645
0
4,828
13,161
5,193
2,786
4,331
8,830
0
114,938
L
10,076
1,370
0
4,126
19,924
17,995
378
9,053
10,871
82,033
0
L
Agni
11,933
678
0
500
13,119
5,174
366
5,321
7,798
112,954
0
W
Horus
Janus GG
Horus
5,699
2,815
7,265
14,132
24,250
24,096
892
4,934
19,316
0
28,723
L
Jing Wei
King_Lods
Jing Wei
9,603
6,942
0
4,533
22,721
8,086
0
5,057
17,664
0
91,788
W
16,130
3,091
0
2,960
13,851
6,573
3,279
5,827
8,024
115,431
0
L
8,139
590
1,158
4,096
19,025
10,700
0
8,392
10,633
0
68,934
W
19,840
2,192
0
5,970
10,508
4,193
2,612
5,475
5,033
111,104
0
W
Xbalanque
WhatsAGM
Xbalanque
24,446
13,239
0
7,790
16,557
7,251
4,072
5,568
10,989
0
143,076
L
Achilles
X_Sn0bz_X
Achilles
7,903
1,960
0
7,097
22,388
16,639
0
8,296
14,092
1,609
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,062
Gold Earned
58,113
750
Minions Killed
680
0
Camps Cleared
0
2,332,386
Distance Traveled
2,313,331
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,434
577
170
7
0
512,312
3
L
Geb
11,990
480
154
6
0
454,480
7
L
Agni
12,747
510
219
9
0
412,091
5
W
Horus
13,985
559
20
1
0
513,142
7
L
Jing Wei
11,855
474
149
6
0
480,355
5
W
Hera
16,636
665
221
9
0
467,104
6
L
Guan Yu
10,856
434
112
4
0
496,524
7
W
Zeus
14,357
574
143
6
0
430,068
10
W
Xbalanque
15,650
626
196
8
0
409,760
3
L
Achilles
10,665
427
46
2
0
469,881
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role