Player Matchup

Odin
Odin
 
Odin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JaenMichelJambon
Bellona
Level 29
God Stats
0W - 1L
1,235 SR
Queue Stats
69W - 105L
1,501 Elo+
Party 2
Fenrir
Fenrir
Sytoraux
Fenrir
Level 26
God Stats
2W - 3L
1,764 SR
Queue Stats
90W - 105L
1,504 Elo+
Party 2
Merlin
Merlin
Wesellchack
Merlin
Level 53
God Stats
0W - 2L
1,667 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 1
Apollo
Apollo
Xqst
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,416 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,433 Elo+

VS

Team Averages
Level 21
1,549 SR
1,374 Elo+
Sun Wukong
Sun Wukong
Atlxnta
Sun Wukong
Level 12
God Stats
5W - 4L
1,582 SR
Queue Stats
12W - 11L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
P1E1Escobar1G
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,184 Elo+
Solo
Izanami
Izanami
jseeGLvsuon
Izanami
Level 18
God Stats
14W - 16L
1,481 SR
Queue Stats
51W - 80L
1,277 Elo+
Solo
Nemesis
Nemesis
kalemix
Nemesis
Level 36
God Stats
5W - 3L
1,682 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 3
Ra
Ra
zakladamsanda1y
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 10 / 4
9,218
355
7,486
18,341
12,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 9 / 3
11,234
432
11,238
23,760
13,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Sytoraux
Fenrir
16
2 / 7 / 5
11,014
424
3,466
17,442
9,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
3 / 6 / 2
11,834
455
18,355
16,770
5,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Xqst
Apollo
18
2 / 6 / 2
11,413
439
12,149
17,808
6,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atlxnta
Sun Wukong
19
6 / 1 / 16
13,023
501
10,393
13,822
17,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
P1E1Escobar1G
Kukulkan
20
10 / 3 / 9
15,609
600
26,477
18,690
8,631
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jseeGLvsuon
Izanami
20
3 / 3 / 8
13,637
525
8,126
12,460
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
kalemix
Nemesis
20
13 / 1 / 10
15,201
585
20,230
20,555
9,602
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 7 / 10
12,761
491
14,249
12,981
5,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
13
Kills
38
38
Deaths
15
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
10
4
0.4
W
Sun Wukong
Atlxnta
Sun Wukong
6
1
16
14
L
4
9
3
0.61
W
Kukulkan
P1E1Escobar1G
Kukulkan
10
3
9
4.83
L
Fenrir
Sytoraux
Fenrir
2
7
5
0.64
L
Merlin
3
6
2
0.67
L
Apollo
Xqst
Apollo
2
6
2
0.5
W
Izanami
jseeGLvsuon
Izanami
3
3
8
2.33
W
Nemesis
kalemix
Nemesis
13
1
10
18
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,694
Damage
79,475
94,121
Taken
78,508
47,248
Mitigated
45,682
16,797
Healing
30,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,486
1,650
0
425
18,341
12,172
989
9,476
8,865
0
23,371
W
Sun Wukong
Atlxnta
Sun Wukong
10,393
1,467
0
5,978
13,822
17,415
1,163
4,261
9,561
0
49,516
L
11,238
2,712
0
4,619
23,760
13,624
1,209
6,864
16,896
0
56,971
W
Kukulkan
P1E1Escobar1G
Kukulkan
26,477
1,789
0
7,500
18,690
8,631
3,319
1,865
16,825
138,209
0
L
Fenrir
Sytoraux
Fenrir
3,466
1,193
0
6,073
17,442
9,738
0
5,663
11,779
0
57,239
L
Merlin
18,355
1,037
0
3,406
16,770
5,474
312
7,448
9,322
84,389
0
L
Apollo
Xqst
Apollo
12,149
8,072
267
2,007
17,808
6,240
1,465
11,275
6,533
0
77,764
W
Izanami
jseeGLvsuon
Izanami
8,126
4,305
0
2,960
12,460
4,807
3,101
5,069
7,391
0
98,984
W
Nemesis
kalemix
Nemesis
20,230
11,559
0
10,161
20,555
9,602
322
4,398
15,950
0
115,790
W
14,249
1,724
2,034
1,642
12,981
5,227
1,126
6,174
6,807
64,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
70,231
480
Minions Killed
692
0
Camps Cleared
0
2,205,193
Distance Traveled
2,636,650
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,218
355
32
1
0
440,496
0
W
Sun Wukong
13,023
501
88
3
0
539,983
5
L
Bellona
11,234
432
87
3
0
454,954
4
W
Kukulkan
15,609
600
202
8
0
490,525
0
L
Fenrir
11,014
424
94
4
0
434,857
2
L
Merlin
11,834
455
129
5
0
447,460
1
L
Apollo
11,413
439
138
5
0
427,426
3
W
Izanami
13,637
525
178
7
0
509,986
1
W
Nemesis
15,201
585
135
5
0
620,514
3
W
Ra
12,761
491
89
3
0
475,642
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role