Player Matchup

Zeus
Zeus
Goodguyben
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 2
Bacchus
Bacchus
Jaunas-zouz
Bacchus
Level 13
God Stats
2W - 1L
1,670 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Anhur
Anhur
anelitenugget
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,214 Elo+
Party 2
Team Averages
Level 9
1,557 SR
1,225 Elo+

VS

Team Averages
Level 39
1,575 SR
1,452 Elo+
Neith
Neith
Mannaredleaf708
Neith
Level 26
God Stats
11W - 9L
1,674 SR
Queue Stats
12W - 11L
1,491 Elo+
Party 1
Apollo
Apollo
Nick30014
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,548 Elo+
Party 1
Izanami
Izanami
PotshotClownz
Izanami
Level 25
God Stats
19W - 15L
1,552 SR
Queue Stats
50W - 56L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
10,049
718
8,234
8,253
5,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
Jaunas-zouz
Bacchus
11
5 / 6 / 4
10,282
734
8,650
16,754
20,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

8
0 / 7 / 4
7,769
555
1,851
11,465
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 8
9,498
678
6,364
9,757
2,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Nick30014
Apollo
13
10 / 4 / 5
10,909
779
13,296
8,841
2,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
12
5 / 2 / 10
10,994
785
10,129
8,315
2,621
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
18
18
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Bacchus
Jaunas-zouz
Bacchus
5
6
4
1.17
W
3
5
8
1.4
W
Apollo
Nick30014
Apollo
10
4
5
3.13
W
Izanami
5
2
10
5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
29,789
36,472
Taken
26,913
29,933
Mitigated
8,482
4,194
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,234
921
0
842
8,253
5,505
0
48
8,205
37,817
0
L
Bacchus
Jaunas-zouz
Bacchus
8,650
1,151
905
1,747
16,754
20,863
0
47
16,707
25,639
0
W
6,364
3,160
0
1,410
9,757
2,999
756
6,109
3,648
0
23,960
W
Apollo
Nick30014
Apollo
13,296
8,036
0
627
8,841
2,862
1,062
5,786
3,055
0
37,570
W
Izanami
10,129
7,617
326
1,760
8,315
2,621
1,336
5,021
3,294
0
36,650
L
1,851
881
0
700
11,465
3,565
0
0
11,465
0
13,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
31,401
104
Minions Killed
143
0
Camps Cleared
0
609,692
Distance Traveled
720,263
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,049
718
58
4
0
218,975
0
L
Bacchus
10,282
734
26
2
0
238,393
2
W
Neith
9,498
678
34
2
0
243,400
2
W
Apollo
10,909
779
43
3
0
252,413
0
W
Izanami
10,994
785
66
5
0
224,450
3
L
Anhur
7,769
555
20
1
0
152,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role