Player Matchup

Izanami
Izanami
Chulapo
Izanami
Level 12
God Stats
3W - 5L
1,412 SR
Queue Stats
7W - 13L
1,301 Elo+
Party 1
Ra
Ra
Rasputin8595
Ra
Level 25
God Stats
6W - 0L
1,684 SR
Queue Stats
43W - 51L
1,351 Elo+
Party 1
Bakasura
Bakasura
RoseDwB
Bakasura
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Medusa
Medusa
SENNKU
Medusa
Level 17
God Stats
10W - 12L
1,368 SR
Queue Stats
21W - 31L
1,300 Elo+
Party 1
Ymir
Ymir
Xelay
Ymir
Level 23
God Stats
3W - 1L
1,824 SR
Queue Stats
5W - 5L
1,715 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,433 Elo+

VS

Team Averages
Level 8
1,547 SR
1,381 Elo+
Ravana
Ravana
APPL3 SL4Y3RS
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Asunasuki
Skadi
Level 6
God Stats
10W - 7L
1,683 SR
Queue Stats
94W - 91L
1,399 Elo+
Solo
Bakasura
Bakasura
Oscar71Gaming
Bakasura
Level 13
God Stats
4W - 9L
1,414 SR
Queue Stats
5W - 14L
1,269 Elo+
Solo
Jormungandr
Jormungandr
chessmasta007
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
Мелридион
Thanatos
Level 13
God Stats
0W - 3L
1,638 SR
Queue Stats
4W - 11L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chulapo
Izanami
15
14 / 3 / 4
10,446
653
12,843
6,648
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 8
9,755
610
6,270
3,201
1,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
RoseDwB
Bakasura
17
10 / 0 / 8
11,294
706
11,032
8,485
3,348
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
SENNKU
Medusa
11
2 / 3 / 1
7,669
479
5,109
8,315
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Xelay
Ymir
11
1 / 3 / 3
7,857
491
2,966
12,220
14,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 1
5,047
315
98
6,811
1,363
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Asunasuki
Skadi
14
4 / 3 / 3
7,541
471
12,164
10,582
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Oscar71Gaming
Bakasura
12
1 / 5 / 3
7,835
490
5,200
13,200
5,288
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
chessmasta007
Jormungandr
12
1 / 6 / 2
7,197
450
2,374
10,934
7,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 8 / 1
7,914
495
4,982
14,967
4,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
30
Kills
10
10
Deaths
32
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Skadi
Asunasuki
Skadi
4
3
3
1.83
W
Izanami
Chulapo
Izanami
14
3
4
5.33
L
Bakasura
Oscar71Gaming
Bakasura
1
5
3
0.5
W
3
1
8
7
W
Bakasura
RoseDwB
Bakasura
10
0
8
14
W
Medusa
SENNKU
Medusa
2
3
1
0.83
W
Ymir
Xelay
Ymir
1
3
3
0.83
L
Jormungandr
chessmasta007
Jormungandr
1
6
2
0.33
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
24,818
38,869
Taken
56,494
24,832
Mitigated
21,899
9,050
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
98
42
0
210
6,811
1,363
180
827
5,934
0
4,442
L
Skadi
Asunasuki
Skadi
12,164
5,996
0
1,750
10,582
3,203
0
3,585
6,507
0
50,614
W
Izanami
Chulapo
Izanami
12,843
9,920
0
475
6,648
2,115
5,436
804
5,676
0
53,868
L
Bakasura
Oscar71Gaming
Bakasura
5,200
3,547
0
4,508
13,200
5,288
0
1,904
10,428
0
45,475
W
6,270
521
180
554
3,201
1,201
861
638
2,486
44,062
0
W
Bakasura
RoseDwB
Bakasura
11,032
6,926
0
5,918
8,485
3,348
1,378
565
7,545
0
70,617
W
Medusa
SENNKU
Medusa
5,109
1,515
354
1,019
8,315
3,386
1,987
711
7,604
0
36,626
W
Ymir
Xelay
Ymir
2,966
491
0
550
12,220
14,782
718
0
11,595
18,581
0
L
Jormungandr
chessmasta007
Jormungandr
2,374
260
0
354
10,934
7,087
182
2,567
6,930
28,407
0
L
4,982
1,389
0
5,712
14,967
4,958
198
353
14,460
467
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
35,534
425
Minions Killed
288
0
Camps Cleared
0
1,512,765
Distance Traveled
1,345,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,047
315
4
0
0
212,422
2
L
Skadi
7,541
471
85
5
0
243,527
0
W
Izanami
10,446
653
98
6
0
299,484
0
L
Bakasura
7,835
490
93
6
0
359,063
0
W
Ra
9,755
610
93
6
0
315,658
1
W
Bakasura
11,294
706
144
9
0
401,796
0
W
Medusa
7,669
479
58
4
0
257,483
2
W
Ymir
7,857
491
32
2
0
238,344
1
L
Jormungandr
7,197
450
49
3
0
273,603
0
L
Thanatos
7,914
495
57
4
0
256,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role