Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EndmostWand2802
Cerberus
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
66W - 72L
1,629 Elo+
Solo
He Bo
He Bo
vaas137
He Bo
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
881W - 921L
1,644 Elo+
Solo
Team Averages
Level 144
1,584 SR
1,591 Elo+

VS

Team Averages
Level 149
1,409 SR
1,684 Elo+
Janus
Janus
Chautek
Janus
Level 129
God Stats
1W - 3L
1,337 SR
Queue Stats
100W - 74L
1,589 Elo+
Solo
Tyr
Tyr
DREADEDFOOL
Tyr
Level 160
God Stats
16W - 15L
1,500 SR
Queue Stats
141W - 143L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
JCatalyst116
Heimdallr
Level 158
God Stats
14W - 13L
1,391 SR
Queue Stats
623W - 508L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 3 / 2
10,125
675
4,943
7,788
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
10
1 / 5 / 5
8,907
594
6,999
16,441
14,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
vaas137
He Bo
12
3 / 2 / 4
9,673
645
7,456
9,124
2,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chautek
Janus
12
1 / 1 / 7
9,888
659
7,949
6,787
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 4 / 5
10,141
676
7,134
11,031
6,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
JCatalyst116
Heimdallr
13
5 / 3 / 5
10,817
721
12,681
8,798
2,932
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
10
10
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
2
1.67
W
Janus
Chautek
Janus
1
1
7
4.5
W
4
4
5
1.63
L
Cerberus
1
5
5
0.7
W
Heimdallr
JCatalyst116
Heimdallr
5
3
5
2.5
L
He Bo
vaas137
He Bo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
27,764
33,353
Taken
26,616
20,042
Mitigated
11,464
2,864
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,943
1,515
0
100
7,788
2,480
817
2,428
5,360
0
33,158
W
Janus
Chautek
Janus
7,949
291
102
2,424
6,787
1,795
226
3,710
3,077
51,203
0
W
7,134
976
0
3,185
11,031
6,737
0
6,248
4,783
0
16,956
L
Cerberus
6,999
399
0
1,854
16,441
14,972
0
3,566
12,875
23,090
361
W
Heimdallr
JCatalyst116
Heimdallr
12,681
5,502
0
1,732
8,798
2,932
955
4,270
4,528
0
45,836
L
He Bo
vaas137
He Bo
7,456
262
0
910
9,124
2,590
54
1,991
7,133
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
30,846
182
Minions Killed
185
0
Camps Cleared
0
838,229
Distance Traveled
844,721
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,125
675
74
5
0
261,673
6
W
Janus
9,888
659
91
6
0
275,087
0
W
Tyr
10,141
676
19
1
0
325,781
4
L
Cerberus
8,907
594
31
2
0
286,551
2
W
Heimdallr
10,817
721
75
5
0
243,853
2
L
He Bo
9,673
645
77
5
0
290,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role