Player Matchup

Hou Yi
Hou Yi
BrainBreaker96
Hou Yi
Level 15
God Stats
27W - 24L
1,393 SR
Queue Stats
203W - 167L
1,283 Elo+
Solo
Fenrir
Fenrir
betytoborre
Fenrir
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,568 Elo+
Solo
Vulcan
Vulcan
trishatakanara
Vulcan
Level 118
God Stats
1W - 0L
1,221 SR
Queue Stats
5W - 4L
1,242 Elo+
Solo
Team Averages
Level 70
1,371 SR
1,364 Elo+

VS

Team Averages
Level 52
1,495 SR
1,468 Elo+
Osiris
Osiris
Eternalmanu23
Osiris
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
15W - 16L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
JoseMP_MTB
Baron Samedi
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
33W - 23L
1,547 Elo+
Solo
Bakasura
Bakasura
MrGreen1st
Bakasura
Level 88
God Stats
13W - 12L
1,280 SR
Queue Stats
135W - 160L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 10
13,087
770
9,599
12,615
4,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 5 / 10
12,270
722
11,762
18,800
11,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
8 / 9 / 7
13,586
799
15,566
12,610
4,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 14
11,811
695
5,578
15,485
12,782
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JoseMP_MTB
Baron Samedi
15
8 / 8 / 5
12,841
755
13,710
13,661
6,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
MrGreen1st
Bakasura
15
11 / 5 / 6
13,278
781
14,231
15,912
5,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
18
Kills
20
20
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
L
1
5
14
1.6
L
Baron Samedi
JoseMP_MTB
Baron Samedi
8
8
5
1.31
L
Bakasura
MrGreen1st
Bakasura
11
5
6
2.8
W
Fenrir
4
5
10
1.8
W
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
33,519
44,025
Taken
45,058
19,914
Mitigated
25,063
8,647
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,599
5,392
0
2,703
12,615
4,293
1,910
4,288
8,197
0
44,210
L
5,578
1,958
0
1,632
15,485
12,782
0
4,600
10,885
276
28,804
L
Baron Samedi
JoseMP_MTB
Baron Samedi
13,710
796
840
1,193
13,661
6,341
0
4,976
8,685
53,938
0
L
Bakasura
MrGreen1st
Bakasura
14,231
10,408
394
4,804
15,912
5,940
845
6,018
9,894
0
44,887
W
Fenrir
11,762
5,255
0
3,380
18,800
11,474
60
5,929
12,317
0
46,368
W
15,566
3,435
942
1,622
12,610
4,147
275
3,661
8,746
47,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
37,930
193
Minions Killed
206
0
Camps Cleared
0
902,565
Distance Traveled
850,595
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,087
770
73
4
0
291,048
4
L
Osiris
11,811
695
43
3
0
287,693
1
L
Baron Samedi
12,841
755
81
5
0
255,851
2
L
Bakasura
13,278
781
82
5
0
307,051
1
W
Fenrir
12,270
722
64
4
0
304,548
2
W
Vulcan
13,586
799
56
3
0
306,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role