Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,049 Elo+
Solo
He Bo
He Bo
FeaR Baron
He Bo
Level 71
God Stats
13W - 12L
1,309 SR
Queue Stats
90W - 117L
1,415 Elo+
Party 1
Medusa
Medusa
Model U86
Medusa
Level 7
God Stats
8W - 7L
1,206 SR
Queue Stats
9W - 11L
1,172 Elo+
Party 1
Bellona
Bellona
Parkensins
Bellona
Level 7
God Stats
9W - 11L
1,351 SR
Queue Stats
12W - 13L
1,272 Elo+
Party 1
Mulan
Mulan
ill Beastly
Mulan
Level 129
God Stats
41W - 32L
1,671 SR
Queue Stats
570W - 516L
1,585 Elo+
Party 1
Team Averages
Level 44
1,408 SR
1,299 Elo+

VS

Team Averages
Level 21
1,506 SR
1,387 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoB_FN_ICEE
Sol
Level 12
God Stats
18W - 22L
1,500 SR
Queue Stats
534W - 597L
1,371 Elo+
Party 2
Fenrir
Fenrir
Paallmoo3336
Fenrir
Level 27
God Stats
12W - 9L
1,633 SR
Queue Stats
124W - 128L
1,341 Elo+
Solo
Neith
Neith
PassThaBlunt42O
Neith
Level 25
God Stats
68W - 75L
1,471 SR
Queue Stats
68W - 80L
1,364 Elo+
Party 2
Hades
Hades
Wait_A_Minute419
Hades
Level 21
God Stats
29W - 33L
1,425 SR
Queue Stats
178W - 197L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 4 / 3
9,247
487
4,877
6,172
2,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
19
9 / 0 / 4
12,309
648
9,122
7,541
2,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Model U86
Medusa
11
1 / 2 / 0
7,811
411
5,208
4,957
1,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Parkensins
Bellona
13
0 / 3 / 2
9,232
486
6,564
15,905
10,865
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
19 / 2 / 5
12,838
676
23,785
18,885
25,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 9 / 1
5,960
314
429
12,814
10,597
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 8 / 4
7,054
371
5,311
12,026
3,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
6 / 5 / 0
9,244
487
7,027
13,219
5,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 8 / 2
8,598
453
5,518
10,927
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 3
8,244
434
10,333
14,010
7,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
32
Kills
11
11
Deaths
33
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
4
3
1.13
L
Ymir
 
Ymir
0
9
1
0.06
L
0
8
4
0.25
W
He Bo
9
0
4
11
W
Medusa
Model U86
Medusa
1
2
0
0.5
L
Fenrir
6
5
0
1.2
W
Bellona
Parkensins
Bellona
0
3
2
0.33
L
3
8
2
0.5
L
2
3
3
1.17
W
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,556
Damage
28,618
53,460
Taken
62,996
42,657
Mitigated
31,945
21,435
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,877
1,414
0
0
6,172
2,138
1,261
244
5,928
28,460
0
L
Ymir
 
Ymir
429
258
0
125
12,814
10,597
24
2,967
9,847
4,289
0
L
5,311
2,043
0
1,571
12,026
3,929
0
2,657
9,369
29,866
0
W
He Bo
9,122
215
0
3,616
7,541
2,502
1,044
1,214
6,327
96,512
0
W
Medusa
Model U86
Medusa
5,208
2,473
0
0
4,957
1,599
1,026
2,779
2,178
0
29,819
L
Fenrir
7,027
1,941
0
3,238
13,219
5,377
0
3,355
9,864
0
40,106
W
Bellona
Parkensins
Bellona
6,564
3,419
0
5,214
15,905
10,865
283
8,835
7,070
0
38,396
L
5,518
2,827
0
1,164
10,927
4,262
1,964
2,894
8,033
0
40,197
L
10,333
1,791
483
8,200
14,010
7,780
532
2,126
11,884
47,168
0
W
23,785
2,369
0
12,605
18,885
25,553
407
3,001
15,884
0
84,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
39,100
457
Minions Killed
269
0
Camps Cleared
0
1,750,844
Distance Traveled
1,477,597
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,247
487
53
3
0
365,942
0
L
Ymir
5,960
314
2
0
0
203,730
0
L
Sol
7,054
371
46
2
0
329,736
2
W
He Bo
12,309
648
147
8
0
395,663
1
W
Medusa
7,811
411
46
2
0
297,227
1
L
Fenrir
9,244
487
62
3
0
312,297
0
W
Bellona
9,232
486
71
4
0
371,273
2
L
Neith
8,598
453
64
3
0
318,428
3
L
Hades
8,244
434
95
5
0
313,406
3
W
Mulan
12,838
676
140
7
0
320,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role