Player Matchup

Cernunnos
Cernunnos
Kepler228
Cernunnos
Level 29
God Stats
7W - 7L
1,632 SR
Queue Stats
34W - 22L
1,579 Elo+
Solo
Ra
Ra
Papablas69
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,256 Elo+
Solo
Amaterasu
Amaterasu
Romeys
Amaterasu
Level 29
God Stats
7W - 3L
1,703 SR
Queue Stats
21W - 12L
1,519 Elo+
Solo
Da Ji
Da Ji
kokuosama
Da Ji
Level 13
God Stats
4W - 0L
1,806 SR
Queue Stats
18W - 17L
1,449 Elo+
Solo
Zeus
Zeus
mietam
Zeus
Level 23
God Stats
11W - 5L
1,645 SR
Queue Stats
34W - 39L
1,375 Elo+
Solo
Team Averages
Level 20
1,657 SR
1,435 Elo+

VS

Team Averages
Level 15
1,516 SR
1,375 Elo+
Artemis
Artemis
CracklingWater
Artemis
Level 29
God Stats
2W - 1L
1,761 SR
Queue Stats
81W - 67L
1,685 Elo+
Solo
Merlin
Merlin
DVII
Merlin
Level 11
God Stats
1W - 4L
1,518 SR
Queue Stats
2W - 8L
1,265 Elo+
Solo
Pele
Pele
MikeDiamondz
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
cugerman
Guan Yu
Level 14
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 12L
1,176 Elo+
Solo
Neith
Neith
naTr1
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kepler228
Cernunnos
20
16 / 9 / 10
19,828
620
31,792
28,254
12,845
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 11 / 9
16,456
514
11,850
23,033
10,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Romeys
Amaterasu
20
12 / 5 / 20
20,107
628
30,740
48,331
62,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
kokuosama
Da Ji
20
15 / 9 / 3
20,290
634
16,948
27,195
15,629
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
mietam
Zeus
10
0 / 4 / 0
11,771
368
2,045
3,741
785
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 9
18,975
593
47,085
34,124
20,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
DVII
Merlin
20
11 / 10 / 9
18,549
580
22,867
20,869
13,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 7 / 2
12,091
378
6,758
17,050
4,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
cugerman
Guan Yu
18
0 / 6 / 4
11,164
349
1,180
24,218
21,237
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
naTr1
Neith
20
3 / 13 / 8
14,614
457
13,947
23,617
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
69
47
Kills
37
38
Deaths
47
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
18
11
9
2.05
L
Merlin
DVII
Merlin
11
10
9
1.55
W
Cernunnos
Kepler228
Cernunnos
16
9
10
2.33
L
5
7
2
0.86
W
4
11
9
0.77
W
Amaterasu
Romeys
Amaterasu
12
5
20
4.4
L
Guan Yu
cugerman
Guan Yu
0
6
4
0.33
W
Da Ji
kokuosama
Da Ji
15
9
3
1.83
W
Zeus
mietam
Zeus
0
4
0
0
L
Neith
naTr1
Neith
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,375
Damage
91,837
130,554
Taken
119,878
102,368
Mitigated
66,929
52,114
Healing
27,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,085
34,476
0
9,937
34,124
20,744
5,552
4,333
29,791
0
145,802
L
Merlin
DVII
Merlin
22,867
824
220
2,835
20,869
13,553
1,262
1,067
19,802
97,605
0
W
Cernunnos
Kepler228
Cernunnos
31,792
20,427
0
8,203
28,254
12,845
5,268
9,923
18,331
0
145,429
L
6,758
1,786
0
4,035
17,050
4,024
0
1,358
15,692
0
47,221
W
11,850
1,093
1,613
4,765
23,033
10,333
2,225
3,371
19,662
105,227
0
W
Amaterasu
Romeys
Amaterasu
30,740
14,996
0
31,922
48,331
62,776
3,168
9,133
39,198
0
149,613
L
Guan Yu
cugerman
Guan Yu
1,180
397
1,649
5,856
24,218
21,237
124
4,761
19,457
0
20,333
W
Da Ji
kokuosama
Da Ji
16,948
6,547
0
5,375
27,195
15,629
5,051
3,122
24,073
0
143,112
W
Zeus
mietam
Zeus
2,045
469
0
236
3,741
785
741
0
3,741
26,191
0
L
Neith
naTr1
Neith
13,947
6,318
0
2,924
23,617
7,371
122
2,773
20,844
0
75,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,452
Gold Earned
75,393
752
Minions Killed
539
0
Camps Cleared
0
2,279,151
Distance Traveled
2,142,422
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,975
593
185
6
0
447,529
0
L
Merlin
18,549
580
146
5
0
397,521
2
W
Cernunnos
19,828
620
185
6
0
476,523
0
L
Pele
12,091
378
66
2
0
348,424
0
W
Ra
16,456
514
146
5
0
498,317
0
W
Amaterasu
20,107
628
159
5
0
626,021
2
L
Guan Yu
11,164
349
33
1
0
539,754
5
W
Da Ji
20,290
634
207
6
0
572,872
4
W
Zeus
11,771
368
55
2
0
105,418
2
L
Neith
14,614
457
109
3
0
409,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role