Player Matchup

Janus
Janus
DrScath
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,643 Elo+
Solo
Terra
Terra
GalacticWiz
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,583 Elo+
Party 1
Chernobog
Chernobog
J_Leigh
Chernobog
Level 140
God Stats
4W - 3L
1,698 SR
Queue Stats
157W - 156L
1,591 Elo+
Party 1
Agni
Agni
draftierchart
Agni
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 125L
1,591 Elo+
Solo
Ne Zha
Ne Zha
n38w77
Ne Zha
Level 144
God Stats
5W - 7L
1,584 SR
Queue Stats
345W - 326L
1,583 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,598 Elo+

VS

Team Averages
Level 142
1,594 SR
1,625 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BLAZINGCOBRA18
Persephone
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 28L
1,760 Elo+
Party 2
Hun Batz
Hun Batz
BigBam4Daze
Hun Batz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,659 Elo+
Party 2
Loki
Loki
bixrnner10
Loki
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
calebj13
Kumbhakarna
Level 160
God Stats
3W - 3L
1,754 SR
Queue Stats
273W - 269L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrScath
Janus
19
2 / 6 / 21
11,949
664
20,165
18,317
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 23
11,274
626
8,940
23,153
23,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
J_Leigh
Chernobog
20
11 / 4 / 12
13,506
750
22,390
22,610
10,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 15
12,818
712
20,582
15,443
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
n38w77
Ne Zha
20
8 / 6 / 18
13,875
771
15,959
32,940
33,845
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 6 / 7
10,671
593
11,343
29,131
22,674
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
BLAZINGCOBRA18
Persephone
20
2 / 4 / 14
13,169
732
35,162
15,107
7,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
BigBam4Daze
Hun Batz
20
10 / 7 / 8
13,498
750
25,002
18,652
10,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 8 / 5
13,003
722
8,049
16,958
8,060
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
calebj13
Kumbhakarna
17
2 / 5 / 10
11,787
655
7,135
24,417
31,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
30
Kills
20
22
Deaths
30
89
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
7
0.92
L
Persephone
BLAZINGCOBRA18
Persephone
2
4
14
2.25
L
Hun Batz
BigBam4Daze
Hun Batz
10
7
8
2
W
Janus
DrScath
Janus
2
6
21
2.08
W
1
3
23
4.17
W
Chernobog
J_Leigh
Chernobog
11
4
12
4.25
L
4
8
5
0.81
L
Kumbhakarna
calebj13
Kumbhakarna
2
5
10
1.4
W
8
3
15
5.17
W
Ne Zha
n38w77
Ne Zha
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,036
Damage
86,691
112,463
Taken
104,265
81,197
Mitigated
80,542
63,180
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,343
3,715
3,734
7,796
29,131
22,674
122
10,893
18,238
0
16,272
L
Persephone
BLAZINGCOBRA18
Persephone
35,162
650
2,112
3,121
15,107
7,844
1,803
8,123
6,984
63,793
0
L
Hun Batz
BigBam4Daze
Hun Batz
25,002
8,417
1,399
3,260
18,652
10,160
1,003
9,464
9,188
0
36,541
W
Janus
DrScath
Janus
20,165
1,880
2,328
3,097
18,317
6,920
814
6,905
11,175
39,047
0
W
8,940
1,597
26,231
11,698
23,153
23,781
554
10,046
13,107
14,566
0
W
Chernobog
J_Leigh
Chernobog
22,390
13,257
2,652
1,479
22,610
10,181
3,604
10,261
12,166
0
52,590
L
8,049
2,266
1,200
3,948
16,958
8,060
231
8,763
8,195
0
34,105
L
Kumbhakarna
calebj13
Kumbhakarna
7,135
0
2,544
2,308
24,417
31,804
586
12,444
11,973
14,017
0
W
20,582
1,284
1,330
2,320
15,443
6,470
1,165
4,952
10,491
39,236
0
W
Ne Zha
n38w77
Ne Zha
15,959
3,064
2,046
9,999
32,940
33,845
645
10,133
21,915
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,422
Gold Earned
62,128
178
Minions Killed
177
0
Camps Cleared
0
1,556,558
Distance Traveled
1,594,153
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,671
593
15
1
0
248,248
1
L
Persephone
13,169
732
78
4
0
333,619
2
L
Hun Batz
13,498
750
30
2
0
317,653
0
W
Janus
11,949
664
60
3
0
302,736
4
W
Terra
11,274
626
5
0
0
353,227
0
W
Chernobog
13,506
750
65
4
0
275,171
0
L
Loki
13,003
722
43
2
0
401,824
2
L
Kumbhakarna
11,787
655
11
1
0
292,809
0
W
Agni
12,818
712
33
2
0
315,496
7
W
Ne Zha
13,875
771
15
1
0
309,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role