Player Matchup

Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,010 Elo+
Solo
Arachne
Arachne
DayChili
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
WakefulThrone
Agni
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
37W - 56L
1,224 Elo+
Solo
Artio
Artio
apple230tree4
Artio
Level 23
God Stats
84W - 89L
1,315 SR
Queue Stats
468W - 510L
1,126 Elo+
Solo
Cupid
Cupid
xMattayo
Cupid
Level 27
God Stats
12W - 18L
1,282 SR
Queue Stats
39W - 43L
1,211 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,214 Elo+

VS

Team Averages
Level 50
1,601 SR
1,299 Elo+
Zeus
Zeus
B Squ4red 44
Zeus
Level 16
God Stats
11W - 3L
1,744 SR
Queue Stats
32W - 40L
1,224 Elo+
Party 1
Ratatoskr
Ratatoskr
Chrooper
Ratatoskr
Level 25
God Stats
18W - 13L
1,555 SR
Queue Stats
88W - 75L
1,330 Elo+
Party 1
Ymir
Ymir
GorrilaGlue2000
Ymir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 226L
1,083 Elo+
Solo
Jing Wei
Jing Wei
ToastrStruddle
Jing Wei
Level 27
God Stats
25W - 16L
1,565 SR
Queue Stats
75W - 84L
1,326 Elo+
Solo
Vamana
Vamana
xxZedsDeadxx
Vamana
Level 153
God Stats
21W - 15L
1,640 SR
Queue Stats
168W - 192L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 3 / 0
4,806
437
940
5,879
1,433
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
DayChili
Arachne
7
0 / 6 / 0
4,225
384
575
6,959
1,541
8
1 / 2 / 0
5,304
482
2,764
5,611
1,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,070
461
1,543
6,357
4,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
xMattayo
Cupid
8
1 / 4 / 1
4,844
440
3,308
6,608
1,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,724
611
3,341
5,096
1,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Chrooper
Ratatoskr
10
6 / 0 / 3
6,911
628
4,568
4,635
1,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 0 / 7
6,538
594
3,472
4,413
2,939
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
11
3 / 2 / 3
6,624
602
6,390
4,397
1,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
2 / 0 / 0
7,044
640
4,125
4,488
4,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
0
0.33
W
2
1
2
3
W
Ratatoskr
Chrooper
Ratatoskr
6
0
3
7.5
L
Arachne
DayChili
Arachne
0
6
0
0
W
4
0
7
7.5
W
Jing Wei
3
2
3
2.25
L
1
2
0
0.5
L
0
2
0
0
L
Cupid
xMattayo
Cupid
1
4
1
0.38
W
Vamana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,130
Damage
21,896
31,414
Taken
23,029
9,926
Mitigated
11,788
6,787
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
940
283
0
2,113
5,879
1,433
0
1,409
4,470
0
10,966
W
3,341
687
0
2,037
5,096
1,446
1,904
2,020
3,076
33,341
0
W
Ratatoskr
Chrooper
Ratatoskr
4,568
1,114
0
2,499
4,635
1,376
0
579
4,056
0
30,576
L
Arachne
DayChili
Arachne
575
279
0
398
6,959
1,541
0
1,583
5,376
0
5,477
W
3,472
582
60
957
4,413
2,939
567
249
4,164
17,117
0
W
Jing Wei
6,390
4,149
411
564
4,397
1,182
1,837
0
4,397
0
40,621
L
2,764
716
0
0
5,611
1,456
136
2,989
2,622
21,710
0
L
1,543
176
0
2,863
6,357
4,059
0
0
6,357
16,508
0
L
Cupid
xMattayo
Cupid
3,308
1,520
200
1,213
6,608
1,437
0
832
5,776
0
22,010
W
Vamana
4,125
1,122
0
2,889
4,488
4,845
0
1,459
3,029
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
33,841
126
Minions Killed
300
0
Camps Cleared
0
974,308
Distance Traveled
1,070,479
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,806
437
20
2
0
180,545
2
W
Zeus
6,724
611
73
7
0
176,576
0
W
Ratatoskr
6,911
628
50
5
0
262,747
0
L
Arachne
4,225
384
14
1
0
200,183
0
W
Ymir
6,538
594
40
4
0
188,734
0
W
Jing Wei
6,624
602
64
6
0
212,165
0
L
Agni
5,304
482
39
4
0
194,982
0
L
Artio
5,070
461
23
2
0
223,428
0
L
Cupid
4,844
440
30
3
0
175,170
2
W
Vamana
7,044
640
73
7
0
230,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role