Player Matchup

Bastet
Bastet
SHELLY II
Bastet
Level 16
God Stats
2W - 3L
1,575 SR
Queue Stats
150W - 149L
1,107 Elo+
Party 2
Scylla
Scylla
Surfistaloko
Scylla
Level 13
God Stats
5W - 5L
1,406 SR
Queue Stats
130W - 111L
1,095 Elo+
Party 2
Odin
Odin
TripleClock9359
Odin
Level 15
God Stats
11W - 6L
1,258 SR
Queue Stats
128W - 117L
1,218 Elo+
Party 2
Team Averages
Level 15
1,413 SR
1,140 Elo+

VS

Team Averages
Level 73
1,276 SR
1,119 Elo+
Cerberus
Cerberus
Bugs_G_Bunny94
Cerberus
Level 6
God Stats
1W - 3L
1,279 SR
Queue Stats
1W - 6L
1,054 Elo+
Party 1
Mulan
Mulan
TheWheelchairr
Mulan
Level 156
God Stats
19W - 23L
1,323 SR
Queue Stats
108W - 120L
1,177 Elo+
Solo
Ra
Ra
bigjay2026
Ra
Level 58
God Stats
7W - 17L
1,226 SR
Queue Stats
99W - 151L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SHELLY II
Bastet
14
8 / 2 / 19
12,730
749
11,994
11,532
6,277
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
16
17 / 1 / 15
14,168
833
30,702
7,971
2,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 2 / 13
12,500
735
8,137
11,487
4,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 13 / 4
9,818
578
3,615
23,845
22,473
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 10 / 3
10,498
618
3,625
20,546
12,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
4 / 11 / 1
11,292
664
10,758
16,327
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
34
Kills
5
5
Deaths
34
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
13
4
0.15
W
Bastet
SHELLY II
Bastet
8
2
19
8.75
W
Scylla
17
1
15
24.5
L
1
10
3
0.25
W
9
2
13
7.75
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
17,998
30,990
Taken
60,718
13,867
Mitigated
41,024
6,309
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,615
511
22
1,466
23,845
22,473
0
13,179
10,666
12,033
0
W
Bastet
SHELLY II
Bastet
11,994
3,878
0
3,862
11,532
6,277
394
4,672
6,860
0
41,342
W
Scylla
30,702
2,611
461
668
7,971
2,746
1,816
4,080
3,891
67,542
0
L
3,625
641
465
2,319
20,546
12,966
170
7,704
12,842
0
28,776
W
8,137
4,865
611
707
11,487
4,844
243
5,790
5,697
0
31,791
L
10,758
606
4,834
2,454
16,327
5,585
0
9,843
6,484
49,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
31,608
187
Minions Killed
161
0
Camps Cleared
0
940,191
Distance Traveled
708,265
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,818
578
22
1
0
213,086
0
W
Bastet
12,730
749
54
3
0
366,264
3
W
Scylla
14,168
833
93
5
0
279,934
2
L
Mulan
10,498
618
57
3
0
213,462
2
W
Odin
12,500
735
40
2
0
293,993
2
L
Ra
11,292
664
82
5
0
281,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role