Player Matchup

Mulan
Mulan
MortalMercury
Mulan
Level 107
God Stats
9W - 4L
1,689 SR
Queue Stats
146W - 134L
1,498 Elo+
Party 1
Neith
Neith
hellhydra666777
Neith
Level 23
God Stats
80W - 73L
1,500 SR
Queue Stats
123W - 141L
1,500 Elo+
Party 1
Scylla
Scylla
joeythekiddy
Scylla
Level 80
God Stats
23W - 29L
1,459 SR
Queue Stats
412W - 492L
1,317 Elo+
Solo
Team Averages
Level 70
1,549 SR
1,438 Elo+

VS

Team Averages
Level 56
1,448 SR
1,340 Elo+
Osiris
Osiris
DevonRyan55
Osiris
Level 94
God Stats
6W - 16L
1,343 SR
Queue Stats
34W - 60L
1,277 Elo+
Party 2
Skadi
Skadi
SNOWNUTZZZ
Skadi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
hammam_7909
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 2
13,480
709
19,175
14,692
16,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 4
11,449
603
9,852
9,942
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
5
0 / 4 / 0
8,936
470
752
3,306
660
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
6 / 5 / 2
12,340
649
13,287
28,769
22,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
13
2 / 4 / 3
11,505
606
6,137
10,367
2,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
5
0 / 1 / 1
8,842
465
560
1,096
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
8
8
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
5
2
1.4
W
8
1
2
9
L
Skadi
2
4
3
0.88
L
Anubis
0
1
1
0.5
W
2
3
4
1.33
W
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
19,984
27,940
Taken
40,232
21,059
Mitigated
25,262
9,278
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,287
3,627
280
6,839
28,769
22,502
624
501
28,268
0
34,966
W
19,175
4,506
354
7,106
14,692
16,268
1,540
182
14,510
0
76,543
L
Skadi
6,137
3,106
0
810
10,367
2,483
237
337
10,030
0
45,183
L
Anubis
560
31
138
0
1,096
277
0
0
1,096
5,171
0
W
9,852
3,052
0
1,818
9,942
4,131
1,057
220
9,722
0
36,279
W
Scylla
752
84
0
0
3,306
660
0
214
3,092
6,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
32,687
184
Minions Killed
129
0
Camps Cleared
0
651,114
Distance Traveled
640,812
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,340
649
50
3
0
327,581
0
W
Mulan
13,480
709
104
5
0
289,274
1
L
Skadi
11,505
606
71
4
0
236,104
2
L
Anubis
8,842
465
8
0
0
77,127
1
W
Neith
11,449
603
70
4
0
277,767
0
W
Scylla
8,936
470
10
1
0
84,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role