Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold I
AlanBlend
Bacchus
Gold I
Level 160
God Stats
3W - 4L
1,609 SR
Queue Stats
238W - 181L
1,665 MMR
Party 1
Nox
Nox
Platinum III
MaybеBaby
Nox
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,980 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,536 SR
1,715 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,500 SR
1,500 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 5 / 4
8,749
673
10,910
13,098
4,905
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
AlanBlend
Bacchus
9
0 / 3 / 6
7,891
607
8,490
11,742
12,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 5 / 2
9,015
693
7,853
8,683
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinKukulkanHeimdallrYemoja

VS

Bans
Ne ZhaPersephoneEsetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 3 / 5
10,103
777
14,930
10,852
4,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
12
5 / 2 / 7
9,678
744
5,359
12,028
12,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
 
Kuzenbo
11
2 / 2 / 8
9,565
736
8,103
12,956
12,279
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
13
13
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
4
1
W
Jing Wei
 
Jing Wei
6
3
5
2.83
W
Geb
 
Geb
5
2
7
4.25
W
Kuzenbo
 
Kuzenbo
2
2
8
3
L
Bacchus
AlanBlend
Bacchus
0
3
6
1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
28,392
33,523
Taken
35,836
20,794
Mitigated
28,499
5,716
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,910
4,236
0
1,376
13,098
4,905
424
5,844
7,254
0
40,291
W
Jing Wei
 
Jing Wei
14,930
11,575
0
3,438
10,852
4,151
2,256
5,535
5,317
0
46,875
W
Geb
 
Geb
5,359
724
0
2,607
12,028
12,069
232
4,342
7,686
23,331
0
W
Kuzenbo
 
Kuzenbo
8,103
2,187
573
2,687
12,956
12,279
549
6,717
6,239
26,858
0
L
Bacchus
AlanBlend
Bacchus
8,490
962
753
2,816
11,742
12,343
0
3,561
8,181
20,687
0
L
7,853
459
0
771
8,683
3,546
132
4,089
4,594
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
29,346
176
Minions Killed
138
0
Camps Cleared
0
706,291
Distance Traveled
771,370
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,749
673
67
5
0
241,641
7
W
Jing Wei
10,103
777
64
5
0
259,734
3
W
Geb
9,678
744
27
2
0
269,191
4
W
Kuzenbo
9,565
736
47
4
0
242,445
3
L
Bacchus
7,891
607
28
2
0
251,650
4
L
Nox
9,015
693
81
6
0
213,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role