Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
A_Savage_Potato_
Eset
Level 106
God Stats
10W - 11L
1,106 SR
Queue Stats
399W - 423L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaceWizgo
Kumbhakarna
Level 124
God Stats
16W - 8L
1,448 SR
Queue Stats
436W - 393L
1,506 Elo+
Party 3
Bacchus
Bacchus
Monkey1881
Bacchus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 368L
1,541 Elo+
Party 1
Pele
Pele
Tycho11
Pele
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 181L
1,489 Elo+
Party 1
Team Averages
Level 110
1,411 SR
1,506 Elo+

VS

Team Averages
Level 123
1,404 SR
1,528 Elo+
He Bo
He Bo
KID DIPSET 33
He Bo
Level 137
God Stats
4W - 4L
1,277 SR
Queue Stats
215W - 235L
1,526 Elo+
Solo
Fafnir
Fafnir
McSaucee
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,584 Elo+
Party 4
Hel
Hel
Papa Link1
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,362 Elo+
Party 4
Heimdallr
Heimdallr
TreibleWar
Heimdallr
Level 122
God Stats
1W - 0L
1,242 SR
Queue Stats
58W - 41L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
thecao
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 2 / 5
13,967
698
40,941
12,146
5,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 8
11,832
592
20,038
16,267
7,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
MaceWizgo
Kumbhakarna
18
1 / 8 / 11
11,008
550
10,085
26,468
31,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bacchus
Monkey1881
Bacchus
18
2 / 11 / 11
12,389
619
16,307
27,281
37,369
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Tycho11
Pele
18
2 / 8 / 5
11,364
568
12,394
19,933
9,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 19
14,353
718
27,220
25,472
11,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
McSaucee
Fafnir
20
3 / 3 / 19
12,779
639
9,678
28,634
40,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 3 / 23
12,631
632
7,758
19,893
13,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
TreibleWar
Heimdallr
20
4 / 5 / 23
13,112
656
24,436
21,565
10,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
thecao
Ao Kuang
20
13 / 5 / 14
14,134
707
17,990
27,469
12,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
18
Kills
33
33
Deaths
18
40
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
10
2
5
6.25
L
3
4
8
1.75
W
9
2
19
9.25
L
Kumbhakarna
MaceWizgo
Kumbhakarna
1
8
11
0.81
W
Fafnir
McSaucee
Fafnir
3
3
19
4.17
L
Bacchus
Monkey1881
Bacchus
2
11
11
0.68
W
4
3
23
5.17
W
Heimdallr
TreibleWar
Heimdallr
4
5
23
3.1
L
Pele
Tycho11
Pele
2
8
5
0.56
W
Ao Kuang
thecao
Ao Kuang
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,765
Damage
87,082
102,095
Taken
123,033
92,295
Mitigated
88,784
31,393
Healing
85,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
40,941
1,092
3,494
2,003
12,146
5,886
701
6,350
5,796
73,470
0
L
20,038
1,186
5,731
3,127
16,267
7,836
743
11,825
4,442
40,217
0
W
27,220
1,566
4,731
6,781
25,472
11,333
821
18,518
6,954
49,809
0
L
Kumbhakarna
MaceWizgo
Kumbhakarna
10,085
301
2,447
3,413
26,468
31,467
0
12,626
13,839
16,905
0
W
Fafnir
McSaucee
Fafnir
9,678
3,369
3,257
7,379
28,634
40,529
518
16,572
12,062
23,775
0
L
Bacchus
Monkey1881
Bacchus
16,307
1,407
2,491
2,825
27,281
37,369
40
17,303
9,978
31,728
0
W
7,758
63
31,950
12,955
19,893
13,264
556
17,228
2,665
23,463
0
W
Heimdallr
TreibleWar
Heimdallr
24,436
8,686
2,313
4,707
21,565
10,839
2,464
17,929
3,636
0
60,256
L
Pele
Tycho11
Pele
12,394
2,338
2,255
3,607
19,933
9,737
540
14,542
5,391
0
26,709
W
Ao Kuang
thecao
Ao Kuang
17,990
3,276
3,502
8,105
27,469
12,819
2,465
17,124
10,345
28,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
67,009
182
Minions Killed
205
0
Camps Cleared
0
1,804,927
Distance Traveled
1,704,430
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,967
698
72
4
0
346,975
1
L
Eset
11,832
592
53
3
0
344,074
1
W
He Bo
14,353
718
53
3
0
344,389
3
L
Kumbhakarna
11,008
550
6
0
0
396,174
1
W
Fafnir
12,779
639
27
1
0
306,724
4
L
Bacchus
12,389
619
30
2
0
320,558
0
W
Hel
12,631
632
26
1
0
375,707
2
W
Heimdallr
13,112
656
76
4
0
315,319
0
L
Pele
11,364
568
21
1
0
397,146
0
W
Ao Kuang
14,134
707
23
1
0
362,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role