Player Matchup

Ymir
Ymir
DaddyOfDragons
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Neith
Neith
dartzee
Neith
Level 27
God Stats
71W - 57L
1,539 SR
Queue Stats
87W - 74L
1,437 Elo+
Party 1
Pele
Pele
xxDaZzle
Pele
Level 16
God Stats
27W - 19L
1,514 SR
Queue Stats
30W - 26L
1,397 Elo+
Party 1
Team Averages
Level 19
1,518 SR
1,445 Elo+

VS

Team Averages
Level 52
1,635 SR
1,434 Elo+
Chaac
Chaac
ViperExxx
Chaac
Level 28
God Stats
3W - 3L
1,843 SR
Queue Stats
22W - 20L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
Vythranu
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,368 Elo+
Solo
Mulan
Mulan
xXpandachanXx
Mulan
Level 108
God Stats
11W - 8L
1,562 SR
Queue Stats
21W - 24L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 10
19,374
625
11,650
34,987
43,843
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
dartzee
Neith
17
8 / 7 / 7
19,122
617
18,390
17,743
6,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
8 / 11 / 7
19,181
619
17,343
28,257
10,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ViperExxx
Chaac
18
8 / 7 / 15
19,395
626
24,134
28,298
39,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Vythranu
Kukulkan
19
11 / 4 / 11
20,514
662
27,088
16,590
8,252
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 8 / 13
17,888
577
12,805
21,553
22,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
19
Kills
24
25
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
W
Chaac
ViperExxx
Chaac
8
7
15
2.21
W
Kukulkan
Vythranu
Kukulkan
11
4
11
4.13
L
Neith
dartzee
Neith
8
7
7
1.64
W
5
8
13
1.44
L
Pele
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,383
Damage
64,027
80,987
Taken
66,441
61,434
Mitigated
69,885
21,980
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,650
1,222
836
6,437
34,987
43,843
307
14,661
20,326
64,947
0
W
Chaac
ViperExxx
Chaac
24,134
6,355
0
12,086
28,298
39,496
384
4,394
23,904
2,029
74,449
W
Kukulkan
Vythranu
Kukulkan
27,088
2,913
0
3,954
16,590
8,252
1,132
2,718
13,872
129,382
0
L
Neith
dartzee
Neith
18,390
9,354
840
4,863
17,743
6,949
2,987
6,592
11,151
0
76,549
W
12,805
1,725
0
2,651
21,553
22,137
686
4,935
16,618
0
40,578
L
Pele
17,343
4,793
427
8,577
28,257
10,642
1,422
8,552
19,705
0
102,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
57,797
310
Minions Killed
278
0
Camps Cleared
0
1,505,727
Distance Traveled
1,543,379
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
19,374
625
90
3
0
511,767
1
W
Chaac
19,395
626
75
2
0
516,376
6
W
Kukulkan
20,514
662
148
5
0
487,088
6
L
Neith
19,122
617
108
3
0
489,980
5
W
Mulan
17,888
577
55
2
0
539,915
2
L
Pele
19,181
619
112
4
0
503,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role