Player Matchup

Hun Batz
Hun Batz
Medicinal TT
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,665 Elo+
Party 1
Ah Puch
Ah Puch
SoloCyCLOnE
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,594 Elo+
Party 1
Odin
Odin
Yurped
Odin
Level 63
God Stats
1W - 1L
1,808 SR
Queue Stats
7W - 10L
1,548 Elo+
Party 1
Team Averages
Level 100
1,603 SR
1,603 Elo+

VS

Team Averages
Level 144
1,500 SR
1,468 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Draeconyc
Hel
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 32L
1,583 Elo+
Party 2
Yemoja
Yemoja
Rhekkz
Yemoja
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 108L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Medicinal TT
Hun Batz
16
6 / 7 / 3
15,114
687
19,668
19,153
11,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
SoloCyCLOnE
Ah Puch
14
0 / 6 / 7
12,711
578
19,249
12,467
3,855
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Yurped
Odin
13
3 / 9 / 5
12,922
587
13,865
22,832
22,953
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 2 / 12
14,981
681
12,137
24,409
26,675
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 6 / 8
15,389
700
17,971
25,538
10,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Rhekkz
Yemoja
17
8 / 1 / 11
15,949
725
12,772
22,142
29,352
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
22
22
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
12
5
W
10
6
8
2.33
L
Hun Batz
Medicinal TT
Hun Batz
6
7
3
1.07
W
Yemoja
Rhekkz
Yemoja
8
1
11
13.5
L
Ah Puch
SoloCyCLOnE
Ah Puch
0
6
7
0.58
L
Odin
Yurped
Odin
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
42,880
54,452
Taken
72,089
38,213
Mitigated
66,376
4,939
Healing
33,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,137
3,355
0
4,594
24,409
26,675
0
7,844
16,565
0
31,848
W
17,971
975
7,987
12,259
25,538
10,349
756
4,587
20,951
73,704
0
L
Hun Batz
Medicinal TT
Hun Batz
19,668
4,581
0
1,967
19,153
11,405
0
11,106
8,047
0
90,072
W
Yemoja
Rhekkz
Yemoja
12,772
1,348
4,387
4,093
22,142
29,352
1,065
6,880
15,262
58,057
0
L
Ah Puch
SoloCyCLOnE
Ah Puch
19,249
420
0
872
12,467
3,855
719
8,095
4,372
71,863
0
L
Odin
Yurped
Odin
13,865
3,103
0
2,100
22,832
22,953
0
11,590
11,242
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
46,319
256
Minions Killed
241
0
Camps Cleared
0
1,084,727
Distance Traveled
1,221,346
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,981
681
56
3
0
427,743
2
W
Hel
15,389
700
99
5
0
391,888
1
L
Hun Batz
15,114
687
102
5
0
383,264
3
W
Yemoja
15,949
725
86
4
0
401,715
0
L
Ah Puch
12,711
578
126
6
0
359,569
1
L
Odin
12,922
587
28
1
0
341,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role