Player Matchup

Geb
Geb
MexiKing
Geb
Level 14
God Stats
2W - 2L
1,300 SR
Queue Stats
10W - 10L
1,165 Elo+
Party 2
Baron Samedi
Baron Samedi
Missdy
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,291 Elo+
Party 3
Hun Batz
Hun Batz
PIMPTHYCAMEL
Hun Batz
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,165 Elo+
Party 2
Chaac
Chaac
THETRAINOFLOLZ
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,165 Elo+
Party 2
Neith
Neith
黄廷杰的儿子
Neith
Level 24
God Stats
2W - 1L
1,756 SR
Queue Stats
22W - 28L
1,323 Elo+
Party 3
Team Averages
Level 18
1,511 SR
1,222 Elo+

VS

Team Averages
Level 22
1,486 SR
1,368 Elo+
Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Chit91
Bakasura
Level 20
God Stats
51W - 29L
1,587 SR
Queue Stats
85W - 75L
1,304 Elo+
Solo
King Arthur
King Arthur
Gryfinhelm
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
RaphtaliaXx
Ra
Level 29
God Stats
14W - 15L
1,414 SR
Queue Stats
196W - 203L
1,296 Elo+
Solo
Thor
Thor
SirenEaten
Thor
Level 26
God Stats
17W - 22L
1,427 SR
Queue Stats
100W - 107L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 4
4,427
443
1,912
4,444
1,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Missdy
Baron Samedi
9
0 / 1 / 4
5,110
511
1,062
3,854
1,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
PIMPTHYCAMEL
Hun Batz
7
5 / 0 / 3
5,596
560
3,204
4,225
941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
7 / 1 / 2
6,081
608
6,720
8,894
6,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 4
6,255
626
4,744
4,178
1,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 5 / 0
4,429
443
2,735
4,237
1,369
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Chit91
Bakasura
10
4 / 4 / 1
6,606
661
5,592
7,525
2,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Gryfinhelm
King Arthur
7
0 / 5 / 1
4,509
451
1,110
5,964
3,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 2
5,840
584
4,518
2,685
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
4,424
442
4,128
6,619
1,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
L
Bakasura
Chit91
Bakasura
4
4
1
1.13
L
King Arthur
Gryfinhelm
King Arthur
0
5
1
0.1
W
2
3
4
1.33
W
Baron Samedi
Missdy
Baron Samedi
0
1
4
2
W
Hun Batz
PIMPTHYCAMEL
Hun Batz
5
0
3
6.5
L
1
1
2
2
L
0
4
0
0
W
7
1
2
8
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
18,083
25,595
Taken
27,030
11,045
Mitigated
9,494
10,038
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,735
912
0
111
4,237
1,369
0
0
4,237
14,939
0
L
Bakasura
Chit91
Bakasura
5,592
4,221
0
2,834
7,525
2,226
0
1,027
6,498
0
31,098
L
King Arthur
Gryfinhelm
King Arthur
1,110
476
0
137
5,964
3,083
0
660
5,304
0
11,056
W
1,912
912
0
0
4,444
1,467
0
1,362
2,777
4,273
0
W
Baron Samedi
Missdy
Baron Samedi
1,062
62
184
1,136
3,854
1,332
164
2,310
1,544
24,506
0
W
Hun Batz
PIMPTHYCAMEL
Hun Batz
3,204
1,731
0
1,959
4,225
941
0
452
3,723
0
14,035
L
4,518
621
144
829
2,685
940
222
976
1,709
33,412
0
L
4,128
1,351
123
1,635
6,619
1,876
0
311
6,308
0
17,692
W
6,720
1,854
0
4,943
8,894
6,197
177
2,674
5,856
0
20,791
W
4,744
2,961
0
1,816
4,178
1,108
1,613
455
3,473
0
32,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
25,808
180
Minions Killed
197
0
Camps Cleared
0
889,459
Distance Traveled
808,731
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,429
443
30
3
0
131,650
0
L
Bakasura
6,606
661
68
7
0
184,713
0
L
King Arthur
4,509
451
18
2
0
142,137
0
W
Geb
4,427
443
6
1
0
228,326
3
W
Baron Samedi
5,110
511
41
4
0
137,878
3
W
Hun Batz
5,596
560
25
3
0
199,539
1
L
Ra
5,840
584
56
6
0
171,617
3
L
Thor
4,424
442
25
3
0
178,614
0
W
Chaac
6,081
608
35
4
0
163,545
1
W
Neith
6,255
626
73
7
0
160,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role