Player Matchup

Tyr
Tyr
Bronze II
GBully75
Tyr
Bronze II
Level 45
God Stats
2W - 5L
1,175 SR
Queue Stats
138W - 128L
583 MMR
Party 2
Discordia
Discordia
Bronze I
KevFMG
Discordia
Bronze I
Level 69
God Stats
9W - 8L
1,622 SR
Queue Stats
50W - 63L
687 MMR
Solo
Mercury
Mercury
Silver V
WombatCombat65
Mercury
Silver V
Level 51
God Stats
3W - 3L
1,471 SR
Queue Stats
227W - 212L
745 MMR
Party 2
Neith
Neith
Bronze I
XxThe SoloistxX
Neith
Bronze I
Level 64
God Stats
37W - 34L
1,477 SR
Queue Stats
115W - 112L
674 MMR
Solo
Sobek
Sobek
Bronze I
kukukhiii
Sobek
Bronze I
Level 88
God Stats
21W - 21L
1,641 SR
Queue Stats
263W - 274L
654 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,477 SR
669 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,497 SR
668 MMR
Jormungandr
Jormungandr
Bronze I
Gstatus46
Jormungandr
Bronze I
Level 129
God Stats
24W - 21L
1,460 SR
Queue Stats
810W - 812L
608 MMR
Party 1
Aphrodite
Aphrodite
Silver V
Ir0nMaidyn21
Aphrodite
Silver V
Level 122
God Stats
50W - 51L
1,573 SR
Queue Stats
368W - 391L
760 MMR
Party 1
Hercules
Hercules
Bronze II
OrangeTroll
Hercules
Bronze II
Level 109
God Stats
7W - 6L
1,689 SR
Queue Stats
93W - 90L
650 MMR
Solo
Skadi
Skadi
Bronze I
danibronxx31
Skadi
Bronze I
Level 62
God Stats
18W - 17L
1,366 SR
Queue Stats
71W - 85L
659 MMR
Solo
Thor
Thor
Bronze I
xXGNMonsterx
Thor
Bronze I
Level 125
God Stats
6W - 16L
1,399 SR
Queue Stats
98W - 103L
663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 5
11,428
408
10,139
25,715
34,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
KevFMG
Discordia
19
5 / 5 / 5
12,602
450
25,890
13,950
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 15 / 2
11,097
396
10,292
25,811
10,584
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 12 / 5
13,194
471
43,913
27,217
10,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
kukukhiii
Sobek
16
4 / 12 / 8
11,331
405
12,120
31,872
32,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KukulkanBastetHeraHeimdallrYemoja

VS

Bans
King ArthurMedusaChaacKumbhakarnaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gstatus46
Jormungandr
20
8 / 4 / 25
15,781
564
19,751
32,011
35,303
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Ir0nMaidyn21
Aphrodite
20
8 / 4 / 20
14,216
508
14,813
29,297
16,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
OrangeTroll
Hercules
20
10 / 1 / 21
14,648
523
24,941
32,537
41,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 5 / 11
16,260
581
26,881
21,989
7,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 13
15,365
549
17,744
28,793
11,808
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
142
20
Kills
52
52
Deaths
20
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Jormungandr
Gstatus46
Jormungandr
8
4
25
5.13
W
Aphrodite
Ir0nMaidyn21
Aphrodite
8
4
20
4.5
L
Discordia
KevFMG
Discordia
5
5
5
1.5
W
Hercules
OrangeTroll
Hercules
10
1
21
20.5
L
2
15
2
0.2
L
9
12
5
0.96
W
16
5
11
4.3
L
Sobek
kukukhiii
Sobek
4
12
8
0.67
W
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,354
Damage
104,130
124,565
Taken
144,627
94,379
Mitigated
113,164
26,408
Healing
87,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,139
1,468
0
6,388
25,715
34,489
0
5,210
20,505
121
60,468
W
Jormungandr
Gstatus46
Jormungandr
19,751
5,000
1,120
8,799
32,011
35,303
682
6,267
25,744
71,531
1,654
W
Aphrodite
Ir0nMaidyn21
Aphrodite
14,813
1,243
24,046
20,657
29,297
16,930
299
9,418
19,879
74,388
0
L
Discordia
KevFMG
Discordia
25,890
328
0
1,326
13,950
5,543
165
2,321
11,629
108,127
0
W
Hercules
OrangeTroll
Hercules
24,941
9,064
1,725
13,796
32,537
41,804
1,229
10,084
22,453
553
73,071
L
10,292
3,410
0
3,317
25,811
10,584
155
6,233
19,578
0
71,526
L
43,913
28,039
670
5,284
27,217
10,870
1,208
6,726
20,491
0
100,802
W
26,881
17,835
1,071
10,385
21,989
7,319
8,077
7,681
14,308
0
87,161
L
Sobek
kukukhiii
Sobek
12,120
1,830
723
8,700
31,872
32,893
0
13,207
18,665
27,993
0
W
17,744
3,375
0
5,537
28,793
11,808
2,928
8,947
19,846
0
104,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
76,270
471
Minions Killed
529
0
Camps Cleared
0
2,328,249
Distance Traveled
2,602,477
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,428
408
98
4
0
496,981
2
W
Jormungandr
15,781
564
100
4
0
503,211
5
W
Aphrodite
14,216
508
111
4
0
518,124
8
L
Discordia
12,602
450
138
5
0
462,560
9
W
Hercules
14,648
523
86
3
0
561,060
0
L
Mercury
11,097
396
100
4
0
506,869
3
L
Neith
13,194
471
109
4
0
396,068
0
W
Skadi
16,260
581
107
4
0
525,948
1
L
Sobek
11,331
405
26
1
0
465,771
4
W
Thor
15,365
549
125
4
0
494,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role