Player Matchup

Sobek
Sobek
Shotta Bear
Sobek
Level 27
God Stats
0W - 1L
1,437 SR
Queue Stats
47W - 36L
1,464 Elo+
Party 2
Loki
Loki
Threshlinx
Loki
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 31L
1,661 Elo+
Party 2
Zeus
Zeus
eyez1ow AF
Zeus
Level 25
God Stats
17W - 5L
1,500 SR
Queue Stats
81W - 57L
1,408 Elo+
Party 2
Team Averages
Level 23
1,479 SR
1,511 Elo+

VS

Team Averages
Level 33
1,470 SR
1,396 Elo+
Zeus
Zeus
CLEANEST J3W
Zeus
Level 84
God Stats
12W - 6L
1,852 SR
Queue Stats
116W - 109L
1,461 Elo+
Party 1
Chernobog
Chernobog
WesleyR55
Chernobog
Level 8
God Stats
1W - 3L
1,058 SR
Queue Stats
11W - 12L
1,510 Elo+
Party 1
Bacchus
Bacchus
slimeysalad04
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
10,021
557
2,520
16,901
16,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 2
9,943
552
4,700
10,566
4,372
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 7 / 2
10,464
581
11,558
12,030
5,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
12,738
708
19,279
6,045
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
WesleyR55
Chernobog
13
2 / 3 / 6
10,942
608
4,831
9,063
2,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
14
5 / 0 / 11
13,179
732
9,405
11,703
16,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
1
4
1
0.38
L
1
6
2
0.33
W
Chernobog
WesleyR55
Chernobog
2
3
6
1.67
L
2
7
2
0.43
W
Bacchus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
33,515
39,497
Taken
26,811
26,692
Mitigated
21,471
6,590
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,279
1,128
0
370
6,045
2,510
611
1,698
4,192
68,116
0
L
2,520
173
1,052
2,782
16,901
16,642
0
11,245
5,656
12,086
0
L
4,700
1,394
0
1,405
10,566
4,372
0
8,610
1,956
0
24,658
W
Chernobog
WesleyR55
Chernobog
4,831
3,356
0
800
9,063
2,684
256
6,614
2,104
0
34,205
L
11,558
1,332
0
1,351
12,030
5,678
0
8,903
3,127
50,731
0
W
Bacchus
9,405
1,251
0
1,000
11,703
16,277
764
5,786
5,917
21,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
36,859
153
Minions Killed
199
0
Camps Cleared
0
871,749
Distance Traveled
995,763
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,738
708
98
5
0
317,675
9
L
Sobek
10,021
557
20
1
0
307,109
1
L
Loki
9,943
552
42
2
0
296,231
2
W
Chernobog
10,942
608
66
4
0
323,276
0
L
Zeus
10,464
581
91
5
0
268,409
0
W
Bacchus
13,179
732
35
2
0
354,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role