Player Matchup

Merlin
Merlin
RagtagMiky
Merlin
Level 26
God Stats
2W - 4L
1,564 SR
Queue Stats
41W - 40L
1,260 Elo+
Solo
Ullr
Ullr
WeBankin
Ullr
Level 28
God Stats
2W - 1L
1,373 SR
Queue Stats
3W - 4L
1,140 Elo+
Solo
Baron Samedi
Baron Samedi
rudeboyejaye
Baron Samedi
Level 27
God Stats
9W - 20L
1,500 SR
Queue Stats
74W - 166L
1,569 Elo+
Solo
Team Averages
Level 27
1,479 SR
1,323 Elo+

VS

Team Averages
Level 35
1,564 SR
1,065 Elo+
Kukulkan
Kukulkan
Maes Senju
Kukulkan
Level 66
God Stats
15W - 9L
1,708 SR
Queue Stats
51W - 32L
1,186 Elo+
Party 1
Amaterasu
Amaterasu
RoninBunn
Amaterasu
Level 26
God Stats
4W - 1L
1,484 SR
Queue Stats
198W - 177L
1,186 Elo+
Party 1
Kali
Kali
xX_Dirty_Cup_Xx
Kali
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 185L
823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RagtagMiky
Merlin
13
3 / 2 / 4
11,422
601
13,028
18,887
6,260
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
12
4 / 3 / 3
11,470
604
8,907
19,662
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
rudeboyejaye
Baron Samedi
12
3 / 6 / 4
11,299
595
8,335
14,799
6,655
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Maes Senju
Kukulkan
15
7 / 3 / 4
13,304
700
22,646
11,971
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
RoninBunn
Amaterasu
13
3 / 2 / 6
11,941
628
11,454
14,256
9,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 5 / 6
11,539
607
7,801
15,074
5,848
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
10
Kills
11
11
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Maes Senju
Kukulkan
7
3
4
3
L
Merlin
RagtagMiky
Merlin
3
2
4
2.5
W
Amaterasu
RoninBunn
Amaterasu
3
2
6
3
L
Ullr
4
3
3
1.83
L
Baron Samedi
rudeboyejaye
Baron Samedi
3
6
4
0.83
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
41,901
53,348
Taken
41,301
18,968
Mitigated
19,595
11,511
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Maes Senju
Kukulkan
22,646
860
1,362
1,638
11,971
4,633
1,540
6,686
5,285
72,805
0
L
Merlin
RagtagMiky
Merlin
13,028
1,053
0
3,818
18,887
6,260
32
6,971
11,916
51,513
0
W
Amaterasu
RoninBunn
Amaterasu
11,454
2,547
1,188
6,030
14,256
9,114
377
7,802
6,454
0
19,741
L
Ullr
8,907
4,372
393
2,856
19,662
6,053
1,141
7,470
12,192
0
32,275
L
Baron Samedi
rudeboyejaye
Baron Samedi
8,335
807
2,022
2,422
14,799
6,655
129
8,265
6,534
32,022
0
W
7,801
4,671
0
1,306
15,074
5,848
0
6,875
8,199
0
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
36,784
169
Minions Killed
157
0
Camps Cleared
0
907,137
Distance Traveled
1,158,010
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,304
700
112
6
0
341,548
0
L
Merlin
11,422
601
65
3
0
276,488
3
W
Amaterasu
11,941
628
13
1
0
432,318
6
L
Ullr
11,470
604
58
3
0
346,863
3
L
Baron Samedi
11,299
595
46
2
0
283,786
0
W
Kali
11,539
607
32
2
0
384,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role