Player Matchup

Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Black-l-Dynamite
Izanami
Level 108
God Stats
4W - 2L
1,940 SR
Queue Stats
130W - 108L
1,563 Elo+
Party 2
Vulcan
Vulcan
ReyReyAllDay07
Vulcan
Level 107
God Stats
9W - 11L
1,480 SR
Queue Stats
99W - 84L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
Serg1715
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,597 Elo+
Party 3
Team Averages
Level 108
1,584 SR
1,543 Elo+

VS

Team Averages
Level 113
1,558 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BeardyMayne
Sylvanus
Level 89
God Stats
7W - 11L
1,486 SR
Queue Stats
167W - 163L
1,589 Elo+
Solo
Ra
Ra
Nyxxy xD
Ra
Level 120
God Stats
17W - 19L
1,537 SR
Queue Stats
329W - 396L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Tuff tG
Ne Zha
Level 130
God Stats
2W - 1L
1,644 SR
Queue Stats
33W - 20L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Vicar Sym
Heimdallr
Level 101
God Stats
16W - 8L
1,626 SR
Queue Stats
271W - 273L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 3 / 4
10,124
533
9,727
14,541
6,532
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
 
Ganesha
12
1 / 2 / 2
8,264
435
4,317
16,952
14,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 5 / 2
7,035
370
6,580
8,711
2,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 3 / 4
10,026
528
13,656
9,246
3,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Serg1715
Zhong Kui
16
4 / 2 / 1
9,326
491
10,510
15,192
20,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 2
10,046
529
7,589
8,895
3,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
BeardyMayne
Sylvanus
15
3 / 1 / 5
9,677
509
8,076
14,454
8,853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 6
9,760
514
8,166
10,582
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Tuff tG
Ne Zha
15
7 / 5 / 2
10,353
545
7,166
16,154
6,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Vicar Sym
Heimdallr
14
2 / 3 / 5
9,061
477
15,560
12,702
4,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
15
15
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
4
2
L
Ganesha
 
Ganesha
1
2
2
1
W
Merlin
 
Merlin
2
1
2
3
W
Sylvanus
BeardyMayne
Sylvanus
3
1
5
5.5
L
1
5
2
0.4
W
1
2
6
2
L
2
3
4
1.33
L
Zhong Kui
Serg1715
Zhong Kui
4
2
1
2.25
W
Ne Zha
Tuff tG
Ne Zha
7
5
2
1.6
W
Heimdallr
Vicar Sym
Heimdallr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,790
Damage
46,557
64,642
Taken
62,787
46,517
Mitigated
27,182
21,695
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,727
912
0
7,128
14,541
6,532
0
4,548
9,993
0
76,412
L
Ganesha
 
Ganesha
4,317
501
612
4,414
16,952
14,329
306
5,772
11,180
23,080
0
W
Merlin
 
Merlin
7,589
328
0
2,524
8,895
3,046
168
6,574
2,321
63,913
0
W
Sylvanus
BeardyMayne
Sylvanus
8,076
2,051
3,819
7,711
14,454
8,853
200
6,133
8,321
28,090
0
L
6,580
4,936
0
1,837
8,711
2,211
553
2,043
6,666
0
40,978
W
8,166
542
1,743
2,927
10,582
4,253
136
5,798
4,784
70,410
0
L
13,656
4,693
0
1,404
9,246
3,342
488
4,708
4,538
76,249
0
L
Zhong Kui
Serg1715
Zhong Kui
10,510
1,546
0
6,300
15,192
20,103
29
6,760
8,432
48,035
0
W
Ne Zha
Tuff tG
Ne Zha
7,166
2,651
0
6,458
16,154
6,268
1,465
5,149
11,005
0
62,303
W
Heimdallr
Vicar Sym
Heimdallr
15,560
6,896
0
2,054
12,702
4,762
1,020
4,829
7,873
0
69,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
48,897
458
Minions Killed
491
0
Camps Cleared
0
1,686,120
Distance Traveled
1,716,176
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,124
533
119
6
0
404,590
6
L
Ganesha
8,264
435
15
1
0
351,720
7
W
Merlin
10,046
529
117
6
0
328,241
4
W
Sylvanus
9,677
509
28
1
0
303,059
3
L
Izanami
7,035
370
101
5
0
253,320
5
W
Ra
9,760
514
126
7
0
366,477
8
L
Vulcan
10,026
528
140
7
0
339,753
4
L
Zhong Kui
9,326
491
83
4
0
336,737
0
W
Ne Zha
10,353
545
106
6
0
379,662
2
W
Heimdallr
9,061
477
114
6
0
338,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role