Player Matchup

Zeus
Zeus
Silver I
HattoriHanzo406
Zeus
Silver I
Level 121
God Stats
27W - 30L
1,753 SR
Queue Stats
138W - 122L
1,289 MMR
Party 1
Cupid
Cupid
Bronze I
Jygg4lag
Cupid
Bronze I
Level 119
God Stats
13W - 8L
1,649 SR
Queue Stats
95W - 76L
968 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
KAM1KAZ1 26
Kuzenbo
Silver I
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,388 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,634 SR
1,215 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,511 SR
1,500 MMR
Merlin
Merlin
Bronze I
A smal1 0rphan
Merlin
Bronze I
Level 100
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Anime Tozu
Skadi
Bronze III
Level 103
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
NLE King Le
Cu Chulainn
Bronze III
Level 81
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 6
19,942
712
30,455
20,443
7,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Jygg4lag
Cupid
17
6 / 6 / 5
18,558
663
11,914
17,601
6,979
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
KAM1KAZ1 26
Kuzenbo
14
1 / 7 / 11
17,373
620
15,654
30,721
57,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KumbhakarnaAphroditeBacchusYemojaChaac

VS

Bans
Ah Muzen CabYmirMedusaXing TianIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
17,391
621
14,468
21,384
7,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
19
11 / 9 / 6
19,179
685
18,255
23,885
8,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
NLE King Le
Cu Chulainn
18
6 / 5 / 12
18,223
651
24,351
27,806
34,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
18
Kills
21
21
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
Skadi
11
9
6
1.56
W
11
8
6
1.75
W
Cupid
Jygg4lag
Cupid
6
6
5
1.42
W
Kuzenbo
KAM1KAZ1 26
Kuzenbo
1
7
11
0.93
L
Cu Chulainn
NLE King Le
Cu Chulainn
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,023
Damage
57,074
68,765
Taken
73,075
72,439
Mitigated
50,228
6,425
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,468
770
762
5,536
21,384
7,691
246
14,550
6,834
78,933
0
L
Skadi
18,255
6,918
0
4,180
23,885
8,021
117
16,373
7,512
0
104,124
W
30,455
1,406
291
1,496
20,443
7,933
912
3,931
16,512
126,527
0
W
Cupid
Jygg4lag
Cupid
11,914
7,571
39
2,835
17,601
6,979
2,936
2,156
15,445
0
80,234
W
Kuzenbo
KAM1KAZ1 26
Kuzenbo
15,654
4,454
231
1,533
30,721
57,527
242
9,493
21,228
32,507
1,332
L
Cu Chulainn
NLE King Le
Cu Chulainn
24,351
5,379
1,651
5,691
27,806
34,516
150
14,214
13,592
1,426
92,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
54,793
312
Minions Killed
365
0
Camps Cleared
0
1,394,457
Distance Traveled
1,455,673
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,391
621
119
4
0
491,866
5
L
Skadi
19,179
685
139
5
0
454,631
9
W
Zeus
19,942
712
197
7
0
430,966
2
W
Cupid
18,558
663
97
3
0
480,052
2
W
Kuzenbo
17,373
620
18
1
0
483,439
7
L
Cu Chulainn
18,223
651
107
4
0
509,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role