Player Matchup

Jormungandr
Jormungandr
BKMICH7626
Jormungandr
Level 158
God Stats
5W - 3L
1,721 SR
Queue Stats
116W - 136L
1,663 Elo+
Party 3
Kuzenbo
Kuzenbo
Fallen Anomoly
Kuzenbo
Level 155
God Stats
2W - 3L
1,735 SR
Queue Stats
333W - 353L
1,584 Elo+
Solo
Bastet
Bastet
LUCKYfox02
Bastet
Level 139
God Stats
12W - 7L
1,609 SR
Queue Stats
313W - 316L
1,613 Elo+
Party 1
Nox
Nox
OxVertigox0
Nox
Level 104
God Stats
1W - 3L
1,274 SR
Queue Stats
38W - 45L
1,540 Elo+
Party 3
Ra
Ra
iPoff
Ra
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
282W - 286L
1,624 Elo+
Party 1
Team Averages
Level 136
1,568 SR
1,605 Elo+

VS

Team Averages
Level 118
1,666 SR
1,794 Elo+
Hades
Hades
PopeHarambe
Hades
Level 155
God Stats
2W - 2L
1,866 SR
Queue Stats
37W - 22L
1,757 Elo+
Party 2
Thoth
Thoth
Sigasrygart
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,910 Elo+
Party 2
Janus
Janus
StormCrow1118
Janus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 27L
1,782 Elo+
Party 2
Chaac
Chaac
Vhauth
Chaac
Level 129
God Stats
4W - 3L
1,748 SR
Queue Stats
248W - 232L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
Zendro
Baron Samedi
Level 142
God Stats
1W - 0L
1,716 SR
Queue Stats
24W - 16L
1,896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKMICH7626
Jormungandr
20
3 / 5 / 15
12,967
682
19,963
23,265
35,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 5 / 13
12,549
660
16,406
26,307
42,268
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
LUCKYfox02
Bastet
18
6 / 6 / 8
11,667
614
24,061
18,976
12,835
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 6 / 13
12,405
653
11,592
16,702
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
5 / 5 / 12
12,873
678
15,227
16,822
8,490
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
12,873
678
9,263
26,185
33,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 11
13,533
712
17,853
13,607
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 3 / 14
12,610
664
13,767
11,948
5,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Vhauth
Chaac
20
9 / 5 / 15
14,647
771
31,750
30,565
39,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Zendro
Baron Samedi
20
9 / 2 / 8
14,013
738
20,230
17,876
11,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
21
Kills
27
27
Deaths
21
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BKMICH7626
Jormungandr
3
5
15
2.1
L
3
5
13
1.9
L
Bastet
LUCKYfox02
Bastet
6
6
8
1.67
L
4
6
13
1.75
W
1
7
15
1.21
W
6
4
11
2.88
W
2
3
14
3
W
Chaac
Vhauth
Chaac
9
5
15
3.3
W
Baron Samedi
Zendro
Baron Samedi
9
2
8
6.5
L
Ra
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,249
Damage
92,863
102,072
Taken
100,181
105,901
Mitigated
95,444
40,524
Healing
53,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BKMICH7626
Jormungandr
19,963
3,918
1,811
1,821
23,265
35,407
364
13,492
9,773
46,710
0
L
16,406
5,673
2,755
2,103
26,307
42,268
634
16,291
10,016
27,419
0
L
Bastet
LUCKYfox02
Bastet
24,061
8,187
3,495
1,174
18,976
12,835
975
8,922
10,054
0
31,416
L
11,592
487
862
3,708
16,702
6,901
783
11,558
5,144
22,720
0
W
9,263
993
2,889
6,705
26,185
33,966
280
13,076
13,109
18,394
0
W
17,853
526
1,342
1,774
13,607
6,003
1,075
10,450
3,157
38,438
0
W
13,767
824
4,053
2,497
11,948
5,160
1,521
9,474
2,474
42,050
0
W
Chaac
Vhauth
Chaac
31,750
5,574
1,572
13,174
30,565
39,304
1,664
17,207
13,358
113
63,928
W
Baron Samedi
Zendro
Baron Samedi
20,230
625
11,071
8,428
17,876
11,011
1,499
12,981
4,895
50,056
0
L
Ra
15,227
2,692
17,080
5,715
16,822
8,490
731
10,963
5,859
43,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,461
Gold Earned
67,676
166
Minions Killed
265
0
Camps Cleared
0
1,549,819
Distance Traveled
1,704,845
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,967
682
44
2
0
291,550
0
L
Kuzenbo
12,549
660
23
1
0
329,342
2
L
Bastet
11,667
614
9
0
0
312,770
0
L
Nox
12,405
653
27
1
0
302,473
2
W
Hades
12,873
678
18
1
0
313,167
0
W
Thoth
13,533
712
64
3
0
339,012
1
W
Janus
12,610
664
67
4
0
390,039
3
W
Chaac
14,647
771
53
3
0
318,200
2
W
Baron Samedi
14,013
738
63
3
0
344,427
4
L
Ra
12,873
678
63
3
0
313,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role