Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AnndyCas
Anhur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,442 Elo+
Solo
Discordia
Discordia
elpilla2013
Discordia
Level 15
God Stats
14W - 10L
1,464 SR
Queue Stats
18W - 23L
1,335 Elo+
Solo
Team Averages
Level 74
1,488 SR
1,426 Elo+

VS

Team Averages
Level 108
1,381 SR
1,295 Elo+
Hercules
Hercules
ADRIAN0717
Hercules
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 259L
1,299 Elo+
Solo
Hachiman
Hachiman
JersonTheKila
Hachiman
Level 125
God Stats
0W - 6L
1,142 SR
Queue Stats
48W - 74L
1,418 Elo+
Solo
Chang'e
Chang'e
xLadyMadness
Chang'e
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 28L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
9 / 1 / 7
11,853
790
9,774
8,818
10,750
Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
AnndyCas
Anhur
14
10 / 3 / 6
12,030
802
14,771
10,974
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
elpilla2013
Discordia
12
1 / 3 / 15
9,876
658
7,459
8,054
2,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADRIAN0717
Hercules
11
1 / 3 / 3
9,130
609
6,297
14,263
9,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
JersonTheKila
Hachiman
12
6 / 8 / 0
10,875
725
10,534
14,025
3,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xLadyMadness
Chang'e
9
0 / 9 / 3
8,446
563
2,165
10,756
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
7
7
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
7
12.5
L
Hercules
ADRIAN0717
Hercules
1
3
3
0.83
W
Anhur
AnndyCas
Anhur
10
3
6
4.33
L
Hachiman
JersonTheKila
Hachiman
6
8
0
0.75
W
Discordia
elpilla2013
Discordia
1
3
15
2.83
L
Chang'e
xLadyMadness
Chang'e
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
18,996
27,846
Taken
39,044
16,333
Mitigated
18,643
3,123
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,774
1,081
0
0
8,818
10,750
0
1,128
7,690
29,367
0
L
Hercules
ADRIAN0717
Hercules
6,297
1,090
0
2,650
14,263
9,491
0
5,704
8,559
0
22,641
W
Anhur
AnndyCas
Anhur
14,771
8,826
0
2,611
10,974
3,512
2,698
943
10,031
0
49,665
L
Hachiman
JersonTheKila
Hachiman
10,534
5,498
222
758
14,025
3,819
52
5,031
8,994
0
43,534
W
Discordia
elpilla2013
Discordia
7,459
377
64
448
8,054
2,071
510
109
7,945
22,537
0
L
Chang'e
xLadyMadness
Chang'e
2,165
157
2,456
2,646
10,756
5,333
0
6,610
4,146
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
28,451
159
Minions Killed
137
0
Camps Cleared
0
795,500
Distance Traveled
717,003
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,853
790
36
2
0
274,770
3
L
Hercules
9,130
609
40
3
0
270,417
4
W
Anhur
12,030
802
89
6
0
249,202
4
L
Hachiman
10,875
725
66
4
0
239,913
1
W
Discordia
9,876
658
34
2
0
271,528
1
L
Chang'e
8,446
563
31
2
0
206,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role