Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CannierTea
Thoth
Level 144
God Stats
1W - 4L
1,296 SR
Queue Stats
220W - 173L
1,670 Elo+
Solo
Mulan
Mulan
IceMastery
Mulan
Level 155
God Stats
5W - 5L
1,297 SR
Queue Stats
340W - 293L
1,718 Elo+
Solo
Ra
Ra
Yuri
Ra
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 45L
1,721 Elo+
Party 1
Merlin
Merlin
aTrickyNova
Merlin
Level 154
God Stats
3W - 2L
1,679 SR
Queue Stats
123W - 110L
1,645 Elo+
Party 1
Team Averages
Level 143
1,454 SR
1,651 Elo+

VS

Team Averages
Level 134
1,471 SR
1,687 Elo+
Kuzenbo
Kuzenbo
BearBorker
Kuzenbo
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 27L
1,699 Elo+
Solo
Yemoja
Yemoja
Camelkill
Yemoja
Level 139
God Stats
3W - 1L
1,487 SR
Queue Stats
109W - 94L
1,764 Elo+
Solo
Nike
Nike
Qedio
Nike
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 135L
1,577 Elo+
Solo
Hercules
Hercules
jorge_0189
Hercules
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
268W - 266L
1,676 Elo+
Solo
Anhur
Anhur
xX-KaiZerZ-Xx
Anhur
Level 156
God Stats
3W - 3L
1,366 SR
Queue Stats
465W - 454L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
10 / 9 / 3
14,117
743
10,250
20,196
8,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
17
1 / 7 / 13
11,105
584
21,621
21,192
9,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
20
4 / 6 / 16
12,385
652
13,588
24,544
28,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
Yuri
Ra
20
4 / 5 / 12
12,486
657
18,165
19,033
13,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
20
2 / 3 / 16
12,312
648
27,198
16,746
9,588
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BearBorker
Kuzenbo
20
6 / 3 / 18
13,519
712
21,563
24,765
38,851
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Camelkill
Yemoja
20
5 / 4 / 20
13,073
688
24,455
22,281
17,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Qedio
Nike
20
7 / 6 / 17
13,312
701
15,890
23,242
26,995
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
jorge_0189
Hercules
19
2 / 4 / 19
12,219
643
12,223
27,528
19,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 4 / 14
13,407
706
16,769
21,772
7,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
117
21
Kills
29
30
Deaths
21
60
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
10
9
3
1.28
W
Kuzenbo
BearBorker
Kuzenbo
6
3
18
5
W
Yemoja
Camelkill
Yemoja
5
4
20
3.75
L
Thoth
1
7
13
1.07
L
Mulan
4
6
16
2
W
Nike
Qedio
Nike
7
6
17
2.58
L
Ra
Yuri
Ra
4
5
12
2
L
Merlin
2
3
16
3.33
W
Hercules
jorge_0189
Hercules
2
4
19
2.88
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,822
Damage
90,900
101,711
Taken
119,588
69,445
Mitigated
110,590
28,873
Healing
61,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,250
1,266
546
461
20,196
8,335
764
7,835
12,361
0
11,877
W
Kuzenbo
BearBorker
Kuzenbo
21,563
5,243
6,336
4,065
24,765
38,851
386
15,327
8,490
39,179
0
W
Yemoja
Camelkill
Yemoja
24,455
1,860
15,314
5,830
22,281
17,723
1,410
14,490
7,444
47,002
0
L
Thoth
21,621
602
2,403
1,859
21,192
9,518
2,193
11,129
10,063
44,110
0
L
Mulan
13,588
1,924
0
476
24,544
28,040
479
9,988
14,556
0
25,747
W
Nike
Qedio
Nike
15,890
1,258
6,022
3,923
23,242
26,995
360
8,233
14,817
365
35,231
L
Ra
Yuri
Ra
18,165
1,262
16,052
7,076
19,033
13,964
957
10,370
8,663
43,866
0
L
Merlin
27,198
529
0
0
16,746
9,588
1,030
7,539
9,207
52,909
0
W
Hercules
jorge_0189
Hercules
12,223
1,985
3,828
6,871
27,528
19,164
290
14,830
12,026
530
19,118
W
16,769
9,461
4,883
4,458
21,772
7,857
4,341
14,104
7,206
0
49,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
65,530
197
Minions Killed
166
0
Camps Cleared
0
1,468,493
Distance Traveled
1,620,223
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,117
743
10
1
0
266,047
0
W
Kuzenbo
13,519
712
30
2
0
355,321
1
W
Yemoja
13,073
688
33
2
0
313,705
1
L
Thoth
11,105
584
50
3
0
315,715
0
L
Mulan
12,385
652
19
1
0
307,388
0
W
Nike
13,312
701
23
1
0
333,681
0
L
Ra
12,486
657
60
3
0
266,866
6
L
Merlin
12,312
648
58
3
0
312,477
1
W
Hercules
12,219
643
18
1
0
327,524
2
W
Anhur
13,407
706
62
3
0
289,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role