Player Matchup

Neith
Neith
Cerrydwyn
Neith
Level 13
God Stats
2W - 1L
1,256 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
MastroWynde
Vamana
Level 126
God Stats
12W - 7L
1,637 SR
Queue Stats
24W - 24L
1,555 Elo+
Party 1
Khepri
Khepri
Orjansa
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 1
Merlin
Merlin
Zèrô
Merlin
Level 148
God Stats
16W - 13L
1,493 SR
Queue Stats
348W - 318L
1,472 Elo+
Party 1
Yemoja
Yemoja
ragingtater
Yemoja
Level 21
God Stats
5W - 0L
1,783 SR
Queue Stats
14W - 11L
1,557 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,507 Elo+

VS

Team Averages
Level 20
1,588 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Amorphized
Sun Wukong
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
493W - 487L
1,544 Elo+
Solo
Artemis
Artemis
Muskolini
Artemis
Level 11
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 2
Arachne
Arachne
NaoyaMX
Arachne
Level 29
God Stats
24W - 19L
1,545 SR
Queue Stats
55W - 36L
1,526 Elo+
Solo
Skadi
Skadi
RangerDaddy
Skadi
Level 15
God Stats
3W - 2L
1,602 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Chang'e
Chang'e
kisauwu
Chang'e
Level 15
God Stats
3W - 4L
1,552 SR
Queue Stats
4W - 7L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerrydwyn
Neith
13
1 / 6 / 4
8,632
411
3,803
8,987
3,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
3 / 3 / 6
12,839
611
15,690
20,458
20,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Orjansa
Khepri
14
0 / 7 / 7
8,650
412
2,723
12,704
11,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Zèrô
Merlin
19
6 / 4 / 9
12,168
579
15,416
9,445
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
14 / 4 / 2
12,949
617
20,068
14,593
7,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amorphized
Sun Wukong
16
0 / 4 / 2
9,127
435
7,731
16,293
20,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Muskolini
Artemis
15
5 / 6 / 8
10,242
488
13,801
12,724
4,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
NaoyaMX
Arachne
18
15 / 5 / 5
12,445
593
16,226
18,048
8,259
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 2
9,493
452
6,142
13,281
8,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
kisauwu
Chang'e
14
2 / 4 / 6
8,864
422
5,897
11,334
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
24
Kills
24
24
Deaths
24
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amorphized
Sun Wukong
0
4
2
0.25
W
Neith
Cerrydwyn
Neith
1
6
4
0.5
W
Vamana
3
3
6
2
L
Artemis
Muskolini
Artemis
5
6
8
1.5
L
Arachne
NaoyaMX
Arachne
15
5
5
3.5
W
Khepri
Orjansa
Khepri
0
7
7
0.5
L
2
5
2
0.6
W
Merlin
Zèrô
Merlin
6
4
9
2.63
L
Chang'e
kisauwu
Chang'e
2
4
6
1.25
W
Yemoja
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,700
Damage
49,797
66,187
Taken
71,680
46,879
Mitigated
46,155
17,254
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amorphized
Sun Wukong
7,731
1,859
0
6,214
16,293
20,551
851
2,200
14,093
0
57,377
W
Neith
Cerrydwyn
Neith
3,803
1,756
0
790
8,987
3,319
921
627
8,360
0
36,934
W
Vamana
15,690
7,756
0
11,243
20,458
20,982
1,724
0
20,458
0
102,163
L
Artemis
Muskolini
Artemis
13,801
8,717
0
711
12,724
4,328
0
9,522
3,202
0
43,511
L
Arachne
NaoyaMX
Arachne
16,226
11,299
0
7,990
18,048
8,259
28
7,542
10,506
0
84,435
W
Khepri
Orjansa
Khepri
2,723
406
501
617
12,704
11,450
953
1,616
11,088
23,432
0
L
6,142
2,884
0
1,985
13,281
8,396
218
9,821
3,460
0
48,426
W
Merlin
Zèrô
Merlin
15,416
1,011
0
556
9,445
3,742
1,549
983
8,462
97,276
0
L
Chang'e
kisauwu
Chang'e
5,897
998
2,818
3,800
11,334
4,621
0
9,122
2,212
22,404
0
W
Yemoja
20,068
3,510
635
2,912
14,593
7,386
49
2,671
11,922
80,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
50,171
578
Minions Killed
381
0
Camps Cleared
0
1,873,069
Distance Traveled
1,691,108
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,127
435
98
5
0
332,397
2
W
Neith
8,632
411
66
3
0
319,005
0
W
Vamana
12,839
611
187
9
0
404,244
3
L
Artemis
10,242
488
62
3
0
264,555
0
L
Arachne
12,445
593
104
5
0
409,661
0
W
Khepri
8,650
412
43
2
0
355,123
2
L
Skadi
9,493
452
83
4
0
359,673
4
W
Merlin
12,168
579
175
8
0
389,366
8
L
Chang'e
8,864
422
34
2
0
324,822
5
W
Yemoja
12,949
617
107
5
0
405,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role