Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
14W - 12L
1,580 SR
Queue Stats
78W - 79L
1,260 Elo+
Solo
Hachiman
Hachiman
DestructiveG10
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,526 Elo+
Solo
Hel
Hel
Nichji
Hel
Level 18
God Stats
9W - 13L
1,281 SR
Queue Stats
28W - 52L
1,229 Elo+
Solo
Da Ji
Da Ji
TheWolfGamer458
Da Ji
Level 12
God Stats
201W - 179L
1,091 SR
Queue Stats
229W - 230L
858 Elo+
Solo
Geb
Geb
chrisgotcha789
Geb
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
221W - 309L
1,183 Elo+
Solo
Team Averages
Level 21
1,390 SR
1,211 Elo+

VS

Team Averages
Level 26
1,425 SR
1,292 Elo+
Neith
Neith
BrazyBhabi
Neith
Level 17
God Stats
20W - 28L
1,317 SR
Queue Stats
21W - 28L
1,207 Elo+
Solo
Nike
Nike
Flip420KmOs
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 18L
951 Elo+
Solo
Baron Samedi
Baron Samedi
NSG Clover
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Bellona
Bellona
SeoDraconic
Bellona
Level 29
God Stats
1W - 0L
1,308 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 1
Skadi
Skadi
josephhyuga
Skadi
Level 63
God Stats
22W - 8L
1,500 SR
Queue Stats
51W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 12
11,392
949
25,014
14,937
6,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
7 / 8 / 9
12,537
1,045
11,457
15,124
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
Nichji
Hel
15
0 / 5 / 8
9,603
800
1,863
12,255
9,324
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 12 / 5
12,840
1,070
12,242
25,132
11,743
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 10 / 14
11,116
926
10,591
25,490
22,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 3 / 19
12,053
1,004
10,892
12,804
7,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 6 / 22
11,196
933
6,136
14,897
12,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
NSG Clover
Baron Samedi
18
1 / 8 / 19
11,475
956
7,775
12,713
5,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
SeoDraconic
Bellona
20
13 / 2 / 17
14,820
1,235
25,876
16,973
13,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
19 / 3 / 14
15,936
1,328
36,898
15,057
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
129
22
Kills
38
38
Deaths
22
48
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
12
3
W
Neith
4
3
19
4.5
L
Hachiman
7
8
9
1.44
W
1
6
22
2
W
Baron Samedi
NSG Clover
Baron Samedi
1
8
19
1.31
L
Hel
Nichji
Hel
0
5
8
0.8
W
Bellona
SeoDraconic
Bellona
13
2
17
10.75
L
10
12
5
1.04
L
2
10
14
0.9
W
19
3
14
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,167
Damage
87,577
92,938
Taken
72,444
56,838
Mitigated
45,929
11,399
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,014
1,501
740
1,756
14,937
6,423
0
1,583
13,354
53,183
0
W
Neith
10,892
6,190
0
1,378
12,804
7,190
0
7,643
5,161
0
22,771
L
Hachiman
11,457
6,938
0
0
15,124
6,402
0
1,804
13,320
0
21,683
W
6,136
1,988
0
630
14,897
12,903
0
6,400
8,497
0
17,172
W
Baron Samedi
NSG Clover
Baron Samedi
7,775
1,461
1,662
940
12,713
5,602
0
6,241
6,472
23,722
0
L
Hel
Nichji
Hel
1,863
618
6,133
2,770
12,255
9,324
0
1,811
10,444
4,657
0
W
Bellona
SeoDraconic
Bellona
25,876
10,375
0
6,486
16,973
13,758
0
7,668
9,305
0
46,381
L
12,242
1,991
0
0
25,132
11,743
0
1,453
23,679
0
16,938
L
10,591
1,053
0
0
25,490
22,946
0
1,124
24,366
20,660
0
W
36,898
24,846
0
3,640
15,057
6,476
0
9,516
5,541
0
68,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,488
Gold Earned
65,480
107
Minions Killed
204
1
Camps Cleared
6
870,456
Distance Traveled
982,515
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,392
949
67
6
0
208,189
0
W
Neith
12,053
1,004
24
2
0
147,220
0
L
Hachiman
12,537
1,045
18
2
0
170,791
0
W
Nike
11,196
933
16
1
1
222,138
0
W
Baron Samedi
11,475
956
37
3
0
152,069
0
L
Hel
9,603
800
2
0
0
133,454
0
W
Bellona
14,820
1,235
43
4
3
241,144
1
L
Da Ji
12,840
1,070
12
1
1
137,745
2
L
Geb
11,116
926
8
1
0
220,277
0
W
Skadi
15,936
1,328
84
7
2
219,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role