Player Matchup

Artio
Artio
 
Artio
Level 24
God Stats
13W - 6L
1,634 SR
Queue Stats
44W - 42L
1,472 Elo+
Solo
Da Ji
Da Ji
MedasRain
Da Ji
Level 29
God Stats
10W - 7L
1,574 SR
Queue Stats
54W - 58L
1,527 Elo+
Solo
Persephone
Persephone
Shann3h
Persephone
Level 11
God Stats
26W - 9L
1,659 SR
Queue Stats
32W - 20L
1,562 Elo+
Party 2
Hades
Hades
Skurgii
Hades
Level 14
God Stats
10W - 4L
1,562 SR
Queue Stats
33W - 24L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
SmirneyChimney6
Heimdallr
Level 27
God Stats
25W - 16L
1,539 SR
Queue Stats
62W - 43L
1,568 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,530 Elo+

VS

Team Averages
Level 15
1,425 SR
1,491 Elo+
Cabrakan
Cabrakan
GDC3 The Angry1
Cabrakan
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Sol
Sol
MoratorySheet67
Sol
Level 45
God Stats
3W - 4L
1,542 SR
Queue Stats
149W - 126L
1,526 Elo+
Party 1
Ra
Ra
Neko8283
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 1
Fenrir
Fenrir
XxBoritosxX
Fenrir
Level 13
God Stats
12W - 15L
1,611 SR
Queue Stats
19W - 22L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
pseatsfatones
Sun Wukong
Level 8
God Stats
0W - 2L
1,138 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 2 / 14
10,683
1,068
8,146
13,271
15,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
MedasRain
Da Ji
17
6 / 4 / 15
11,101
1,110
16,054
11,781
5,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Shann3h
Persephone
17
1 / 0 / 17
9,999
1,000
7,000
2,692
1,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Skurgii
Hades
17
10 / 1 / 13
11,460
1,146
16,189
10,223
5,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SmirneyChimney6
Heimdallr
18
12 / 1 / 13
11,997
1,200
21,378
8,624
4,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 8 / 1
8,693
869
2,039
19,596
22,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 4
9,209
921
8,336
10,452
3,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 12 / 3
9,071
907
6,313
15,382
6,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
6 / 5 / 1
11,362
1,136
8,749
14,014
9,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
pseatsfatones
Sun Wukong
16
2 / 5 / 5
10,128
1,013
11,686
19,154
18,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
33
Kills
8
8
Deaths
34
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
14
5.5
L
Cabrakan
0
8
1
0.06
W
Da Ji
MedasRain
Da Ji
6
4
15
3.38
L
0
4
4
0.5
L
0
12
3
0.13
W
Persephone
Shann3h
Persephone
1
0
17
9.5
W
Hades
Skurgii
Hades
10
1
13
16.5
W
Heimdallr
SmirneyChimney6
Heimdallr
12
1
13
18.5
L
Fenrir
6
5
1
1.3
L
Sun Wukong
pseatsfatones
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
37,123
46,591
Taken
78,598
32,669
Mitigated
59,888
11,377
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,146
301
1,566
3,427
13,271
15,967
0
3,773
9,498
22,316
0
L
Cabrakan
2,039
443
0
367
19,596
22,208
0
8,379
11,217
13,295
0
W
Da Ji
MedasRain
Da Ji
16,054
3,845
0
139
11,781
5,406
0
3,912
7,869
0
25,256
L
8,336
499
0
1,994
10,452
3,366
0
4,004
6,448
27,632
0
L
6,313
1,066
1,838
252
15,382
6,607
0
7,059
8,315
22,704
0
W
Persephone
Shann3h
Persephone
7,000
1,088
0
1,302
2,692
1,650
0
747
1,945
18,520
66
W
Hades
Skurgii
Hades
16,189
606
851
2,988
10,223
5,492
0
5,062
5,161
27,662
0
W
Heimdallr
SmirneyChimney6
Heimdallr
21,378
6,984
0
1,104
8,624
4,154
0
3,194
5,430
0
49,301
L
Fenrir
8,749
1,786
0
633
14,014
9,599
0
4,477
9,537
0
11,031
L
Sun Wukong
pseatsfatones
Sun Wukong
11,686
1,941
0
4,310
19,154
18,108
0
7,409
11,745
0
26,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
48,463
169
Minions Killed
109
5
Camps Cleared
4
887,642
Distance Traveled
929,129
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,683
1,068
38
4
0
193,517
3
L
Cabrakan
8,693
869
9
1
1
136,353
3
W
Da Ji
11,101
1,110
21
2
3
190,933
0
L
Sol
9,209
921
38
4
1
128,756
1
L
Ra
9,071
907
27
3
0
252,466
0
W
Persephone
9,999
1,000
21
2
0
175,489
0
W
Hades
11,460
1,146
28
3
2
146,847
0
W
Heimdallr
11,997
1,200
61
6
0
180,856
1
L
Fenrir
11,362
1,136
3
0
1
185,996
0
L
Sun Wukong
10,128
1,013
32
3
1
225,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role