Player Matchup

Baron Samedi
Baron Samedi
Panchs007
Baron Samedi
Level 7
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 6L
1,021 Elo+
Party 1
Ne Zha
Ne Zha
SenpaiRogue
Ne Zha
Level 8
God Stats
7W - 9L
1,427 SR
Queue Stats
8W - 12L
1,356 Elo+
Solo
Hel
Hel
VillaArctic
Hel
Level 12
God Stats
0W - 6L
1,245 SR
Queue Stats
1W - 7L
1,134 Elo+
Party 1
Nike
Nike
crowley56
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,399 Elo+
Solo
Kukulkan
Kukulkan
wilysluggmucale
Kukulkan
Level 24
God Stats
19W - 20L
1,507 SR
Queue Stats
72W - 72L
1,412 Elo+
Solo
Team Averages
Level 14
1,370 SR
1,264 Elo+

VS

Team Averages
Level 13
1,512 SR
1,372 Elo+
Ymir
Ymir
Adaptd
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
TimebandiI150
Nemesis
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 12L
1,500 Elo+
Party 2
Hera
Hera
majetolo
Hera
Level 25
God Stats
1W - 3L
1,653 SR
Queue Stats
47W - 39L
1,404 Elo+
Solo
Kukulkan
Kukulkan
mathadius
Kukulkan
Level 15
God Stats
9W - 8L
1,407 SR
Queue Stats
26W - 27L
1,367 Elo+
Solo
Anhur
Anhur
matrix361
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Panchs007
Baron Samedi
16
2 / 12 / 5
9,891
899
5,512
20,623
14,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ne Zha
15
2 / 12 / 4
9,407
855
7,261
21,984
7,424
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 11 / 4
9,633
876
5,873
15,147
9,336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
16
3 / 9 / 6
10,550
959
8,579
25,561
21,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
1 / 2 / 3
9,608
873
12,389
4,171
1,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adaptd
Ymir
19
2 / 1 / 29
11,910
1,083
7,655
9,164
7,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
35 / 1 / 8
17,329
1,575
44,477
14,890
8,079
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
17
0 / 4 / 22
10,331
939
5,724
7,606
4,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
mathadius
Kukulkan
19
5 / 0 / 23
12,031
1,094
15,129
5,952
2,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
matrix361
Anhur
18
4 / 3 / 21
11,103
1,009
11,025
10,062
3,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
149
9
Kills
46
46
Deaths
9
22
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adaptd
Ymir
2
1
29
16.5
L
Baron Samedi
Panchs007
Baron Samedi
2
12
5
0.38
L
Ne Zha
2
12
4
0.33
W
Nemesis
35
1
8
39
L
1
11
4
0.27
L
Nike
3
9
6
0.67
W
Hera
0
4
22
2.75
W
Kukulkan
mathadius
Kukulkan
5
0
23
16.5
W
Anhur
matrix361
Anhur
4
3
21
4.83
L
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
84,010
87,486
Taken
47,674
54,182
Mitigated
27,193
7,444
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adaptd
Ymir
7,655
878
0
0
9,164
7,975
0
5,428
3,736
14,681
0
L
Baron Samedi
Panchs007
Baron Samedi
5,512
702
950
979
20,623
14,338
0
5,676
14,947
18,510
0
L
Ne Zha
7,261
3,325
0
967
21,984
7,424
0
9,849
12,135
0
11,702
W
Nemesis
44,477
36,931
0
4,252
14,890
8,079
0
6,611
8,006
0
64,779
L
5,873
248
2,025
832
15,147
9,336
0
3,377
11,770
11,187
0
L
Nike
8,579
1,971
668
1,023
25,561
21,716
0
8,669
16,892
0
22,336
W
Hera
5,724
2,094
0
0
7,606
4,710
0
3,827
3,779
26,132
0
W
Kukulkan
mathadius
Kukulkan
15,129
1,873
0
0
5,952
2,490
0
2,914
3,038
35,929
0
W
Anhur
matrix361
Anhur
11,025
4,037
0
958
10,062
3,939
0
4,994
5,068
0
20,977
L
Kukulkan
12,389
79
0
0
4,171
1,368
0
937
3,234
39,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
62,704
144
Minions Killed
177
3
Camps Cleared
11
855,103
Distance Traveled
1,007,188
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,910
1,083
6
1
2
202,904
0
L
Baron Samedi
9,891
899
33
3
1
153,358
1
L
Ne Zha
9,407
855
4
0
0
139,449
1
W
Nemesis
17,329
1,575
41
4
5
249,764
1
L
Hel
9,633
876
17
2
2
141,188
0
L
Nike
10,550
959
27
2
0
200,012
1
W
Hera
10,331
939
36
3
1
157,173
3
W
Kukulkan
12,031
1,094
67
6
3
212,501
0
W
Anhur
11,103
1,009
27
2
0
184,846
0
L
Kukulkan
9,608
873
63
6
0
221,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role