Player Matchup
VS
Match Stats
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Y10 Bancroft's Talon](https://static.smite.guru/i/items/8551.jpg)
Y10 Bancroft's Talon
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Berserker's Shield](https://static.smite.guru/i/items/16544.jpg)
Berserker's Shield
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Pestilence (old)](https://static.smite.guru/i/items/9364.jpg)
Pestilence (old)
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
![Mantle of Discord](https://static.smite.guru/i/items/12666.jpg)
Mantle of Discord
PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.
![Evolved Specialist's Blessing](https://static.smite.guru/i/items/15572.jpg)
Evolved Specialist's Blessing
+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Evolved Charon's Coin](https://static.smite.guru/i/items/18314.jpg)
Evolved Charon's Coin
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.
![Soul Reaver](https://static.smite.guru/i/items/9128.jpg)
Soul Reaver
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Y10 Talon Trinket](https://static.smite.guru/i/items/8574.jpg)
Y10 Talon Trinket
VS
![Evolved Guardian's Blessing](https://static.smite.guru/i/items/15477.jpg)
Evolved Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Genji's Guard](https://static.smite.guru/i/items/12678.jpg)
Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
![Void Doumaru](https://static.smite.guru/i/items/7791.jpg)
Void Doumaru
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
![Book of Souls](https://static.smite.guru/i/items/9859.jpg)
Book of Souls
PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Y10 Evolved Book of Thoth](https://static.smite.guru/i/items/15725.jpg)
Y10 Evolved Book of Thoth
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
![Y10 Polynomicon](https://static.smite.guru/i/items/7597.jpg)
Y10 Polynomicon
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Berserker's Shield](https://static.smite.guru/i/items/16544.jpg)
Berserker's Shield
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
![Shogun's Kusari](https://static.smite.guru/i/items/14178.jpg)
Shogun's Kusari
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
![Hastened Katana](https://static.smite.guru/i/items/14850.jpg)
Hastened Katana
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.