Player Matchup

Neith
Neith
LoraxENT
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Lrnator
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,800 Elo+
Solo
Ares
Ares
Sharkmates
Ares
Level 4
God Stats
1W - 2L
1,686 SR
Queue Stats
11W - 18L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wulfy1
Ah Muzen Cab
Level 7
God Stats
2W - 2L
1,618 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Arachne
Arachne
xDragonGamerxxx
Arachne
Level 101
God Stats
7W - 8L
1,500 SR
Queue Stats
145W - 160L
1,350 Elo+
Party 2
Team Averages
Level 25
1,561 SR
1,538 Elo+

VS

Team Averages
Level 22
1,499 SR
1,515 Elo+
Ra
Ra
Dinshu
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
ExplosiveTrex0
Ganesha
Level 27
God Stats
7W - 5L
1,706 SR
Queue Stats
140W - 172L
1,541 Elo+
Party 1
Artemis
Artemis
JACKESE
Artemis
Level 27
God Stats
3W - 5L
1,410 SR
Queue Stats
91W - 107L
1,512 Elo+
Party 1
Mulan
Mulan
Triffe
Mulan
Level 27
God Stats
4W - 1L
1,572 SR
Queue Stats
95W - 109L
1,529 Elo+
Party 1
Nemesis
Nemesis
klxnz
Nemesis
Level 18
God Stats
3W - 6L
1,306 SR
Queue Stats
70W - 84L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LoraxENT
Neith
16
2 / 6 / 7
10,064
915
6,715
12,717
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Lrnator
Merlin
15
0 / 8 / 4
9,338
849
6,470
11,216
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 6
9,533
867
6,611
19,071
18,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Wulfy1
Ah Muzen Cab
15
1 / 9 / 4
9,670
879
9,894
13,600
4,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 5 / 3
11,806
1,073
15,607
21,728
9,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

131

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 1 / 15
11,239
1,022
11,108
4,880
1,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 0 / 31
11,479
1,044
17,373
8,312
4,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
JACKESE
Artemis
19
16 / 3 / 12
13,455
1,223
26,076
14,348
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Triffe
Mulan
18
10 / 1 / 15
12,273
1,116
11,542
11,628
15,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
klxnz
Nemesis
16
2 / 6 / 13
10,032
912
7,883
12,990
5,109
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
11
Kills
35
35
Deaths
11
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ra
7
1
15
14.5
W
0
0
31
15.5
W
Artemis
JACKESE
Artemis
16
3
12
7.33
L
Neith
LoraxENT
Neith
2
6
7
0.92
L
Merlin
Lrnator
Merlin
0
8
4
0.25
L
1
7
6
0.57
W
Mulan
Triffe
Mulan
10
1
15
17.5
L
Ah Muzen Cab
Wulfy1
Ah Muzen Cab
1
9
4
0.33
W
Nemesis
klxnz
Nemesis
2
6
13
1.42
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
73,982
78,332
Taken
52,158
39,435
Mitigated
32,424
8,451
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,108
1,018
1,660
508
4,880
1,676
0
1,803
3,077
35,246
0
W
17,373
1,050
1,583
1,870
8,312
4,417
0
3,407
4,905
32,777
0
W
Artemis
JACKESE
Artemis
26,076
14,726
0
3,735
14,348
5,420
0
2,463
11,885
0
48,366
L
Neith
LoraxENT
Neith
6,715
4,011
0
782
12,717
3,564
0
6,351
6,366
0
23,719
L
Merlin
Lrnator
Merlin
6,470
930
0
0
11,216
3,020
0
6,416
4,800
26,661
0
L
6,611
835
0
0
19,071
18,753
0
8,903
10,168
13,914
0
W
Mulan
Triffe
Mulan
11,542
1,539
794
2,340
11,628
15,802
0
1,926
9,702
0
29,901
L
Ah Muzen Cab
Wulfy1
Ah Muzen Cab
9,894
3,685
0
1,458
13,600
4,687
0
3,465
10,135
0
33,885
W
Nemesis
klxnz
Nemesis
7,883
3,587
0
785
12,990
5,109
0
3,482
9,508
0
14,707
L
15,607
10,373
0
6,211
21,728
9,411
0
3,346
18,382
0
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
58,478
186
Minions Killed
225
6
Camps Cleared
7
960,801
Distance Traveled
943,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,239
1,022
89
8
0
164,579
1
W
Ganesha
11,479
1,044
3
0
0
197,557
0
W
Artemis
13,455
1,223
67
6
4
178,892
0
L
Neith
10,064
915
38
3
0
182,684
3
L
Merlin
9,338
849
42
4
0
164,402
0
L
Ares
9,533
867
6
1
0
182,021
1
W
Mulan
12,273
1,116
37
3
2
212,561
1
L
Ah Muzen Cab
9,670
879
43
4
0
228,315
0
W
Nemesis
10,032
912
29
3
1
189,836
0
L
Arachne
11,806
1,073
57
5
6
203,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role