Player Matchup

Agni
Agni
Faded-llusionz_
Agni
Level 63
God Stats
1W - 0L
1,282 SR
Queue Stats
98W - 76L
1,387 Elo+
Party 2
Tyr
Tyr
VodkaVoyager
Tyr
Level 25
God Stats
1W - 2L
1,091 SR
Queue Stats
35W - 28L
1,313 Elo+
Party 2
Kali
Kali
YamiGaby26
Kali
Level 33
God Stats
2W - 3L
1,297 SR
Queue Stats
54W - 49L
1,459 Elo+
Party 2
Team Averages
Level 40
1,223 SR
1,386 Elo+

VS

Team Averages
Level 13
1,528 SR
1,254 Elo+
Sol
Sol
A Ganon Main
Sol
Level 17
God Stats
71W - 51L
1,471 SR
Queue Stats
183W - 132L
1,316 Elo+
Party 1
Nike
Nike
PattyCaKz84
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,093 Elo+
Solo
Cerberus
Cerberus
i cnt see u
Cerberus
Level 13
God Stats
6W - 2L
1,614 SR
Queue Stats
254W - 205L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
10,827
637
8,200
8,235
2,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 7
10,391
611
4,089
7,291
7,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 1
12,314
724
9,470
13,763
6,016
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
10,252
603
8,746
10,070
2,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
6,186
364
0
0
0
Cerberus
i cnt see u
Cerberus
12
1 / 5 / 2
9,833
578
4,829
15,570
17,266
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
3
2
3
2.25
L
0
0
0
0
W
1
0
7
4.5
W
6
2
1
3.25
L
Cerberus
i cnt see u
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
13,575
29,289
Taken
25,640
16,584
Mitigated
20,182
12,239
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,746
1,953
135
1,693
10,070
2,916
0
2,600
7,470
37,716
0
W
8,200
897
0
2,613
8,235
2,996
1,859
4,475
3,760
45,629
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,089
547
387
1,921
7,291
7,572
156
3,267
4,024
0
22,599
W
9,470
7,182
923
6,395
13,763
6,016
582
5,371
8,392
0
64,613
L
Cerberus
i cnt see u
Cerberus
4,829
94
147
1,609
15,570
17,266
0
5,652
9,918
22,390
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
26,271
224
Minions Killed
111
0
Camps Cleared
0
845,604
Distance Traveled
509,463
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,252
603
62
4
0
254,322
4
W
Agni
10,827
637
105
6
0
240,725
1
L
Nike
6,186
364
0
0
0
0
0
W
Tyr
10,391
611
38
2
0
252,515
2
W
Kali
12,314
724
81
5
0
352,364
3
L
Cerberus
9,833
578
49
3
0
255,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role